Update 2.225 MAR - ENKÎ
Update 2.2 will go live in a few hours.
Additionally, as always, a short rundown with all the changes.
• Drag-selection is finally bugfree and feels really smooth. I've tested this numerous times on multiple machines.
• Classic Mode Waves have been changed. The game now ends at 35 waves and is therefore much shorter and more playable for those who don't want to sit through the single game for more than 2.5 hours.
• Classic Mode now features the 2 new units that were exclusive for the skirmish game mode: until now.
• ENOURMOUS Performance improvements. The game runs at a solid 93 FPS (avg) (previously 74) on my machine (Tested from Wave 1 - 35)
• Reduces draw calls from grass, foliage and terrain surface objects.
• Improved AI Performance in tight spots around buildings and enemies.
• No more single selection bug. This was persistent until version 2.1, It is finally fixed. Single target selections work now as intended.
• Drag Selection from a selectable object is now functional, as it should be.
• Icarus Animation bug fixed. (Clipping through the ground)
• Enemy Skirmish intelligence optimized. AI will develop more realistically.
• Enemy Skirmish AI scaling is also optimized, upgrades are much slower and reach their cap earlier.
• Buggy Tavern UI for the "Extra" Recruitment option has been fixed.
• No more attack - to - idle mode problems. The AI-States of friendly troops is finally functional again.
• Some bugs were related to losing the attack target. Those were fixed as well.
• Health Bars are now correctly adjusted to unit height and don't bug through their heads.
I hope you continue to enjoy Nibû,
I appreciate all the support!