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Author Topic: Nib  (Read 942 times)

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Offline Asid

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Re: Nib
« Reply #15 on: March 13, 2019, 03:31:37 PM »
Nib Dev Gameplay (RTS) 1v1 Skirmish vs Maggot

Published on Mar 13, 2019
As you can probably tell, the Skirmish AI is a bit too strong.
I'll upload more videos covering Nib. Stay tuned.

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Offline Asid

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Re: Nib
« Reply #16 on: March 26, 2019, 12:18:33 PM »
Update 2.2
25 MAR - ENK

Update 2.2 will go live in a few hours.
Additionally, as always, a short rundown with all the changes.

   Drag-selection is finally bugfree and feels really smooth. I've tested this numerous times on multiple machines.
   Classic Mode Waves have been changed. The game now ends at 35 waves and is therefore much shorter and more playable for those who don't want to sit through the single game for more than 2.5 hours.
   Classic Mode now features the 2 new units that were exclusive for the skirmish game mode: until now.
   ENOURMOUS Performance improvements. The game runs at a solid 93 FPS (avg) (previously 74) on my machine (Tested from Wave 1 - 35)
   Reduces draw calls from grass, foliage and terrain surface objects.
   Improved AI Performance in tight spots around buildings and enemies.
   No more single selection bug. This was persistent until version 2.1, It is finally fixed. Single target selections work now as intended.
   Drag Selection from a selectable object is now functional, as it should be.
   Icarus Animation bug fixed. (Clipping through the ground)
   Enemy Skirmish intelligence optimized. AI will develop more realistically.
   Enemy Skirmish AI scaling is also optimized, upgrades are much slower and reach their cap earlier.
   Buggy Tavern UI for the "Extra" Recruitment option has been fixed.
   No more attack - to - idle mode problems. The AI-States of friendly troops is finally functional again.
   Some bugs were related to losing the attack target. Those were fixed as well.
   Health Bars are now correctly adjusted to unit height and don't bug through their heads.

I hope you continue to enjoy Nib,
I appreciate all the support!

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Offline Asid

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Re: Nib
« Reply #17 on: April 27, 2019, 11:59:10 AM »
Update 2.3
27 APR @ 8:38AM - ENK


To anyone who is still playing and enjoying the game: Here is the Update 2.3

This update features some more fundamental changes to the construction system, resource delivery, and resource management.

There were some complaints about resources only being delivered to a specific location of the building. This issue has been resolved.

The villagers now gather resources at a higher rate by default. The rate increments from upgrades are not flat values but percentages.

All factions build rate has been increased.
   Stable cost modified
   Archery cost modified.
   Tower HP modified.
   Sight Tower attack and armor modified.

Swordsmen of all levels: higher attack rate
   Enemy Skirmish AI has been significantly nerfed.
   Spearmen and Nobles have more HP.
   Babylonian Knights: more HP, higher ATK stat
   Warlords: more HP, more armor

All projectiles in the game travel faster and hit with higher accuracy.

Hope you enjoy :)

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