10. Game or event

a. Start
. i. If a player turns up late without prior notice they can only join at the commanders discretion
. ii. Players must be ready to enter the in game lobby at the designated time
. iii. Players must notify the commander if there may be a situation where the player must leave before the mission ends.

b. . During
. i. Players must notify the commander if they have to leave before the mission ends.
. ii. If a disconnection occurs during play then re-entry into the mission is at the commanders’ discretion.
. iii. All players must stay until mission completion.