Tacview 1.5 beta 5Only one more to go before the final release. Release Date: Sat, 16 Jul 2016
Operating System: Windows® 32-bit / 64-bit
File Size: 162.7 MB
Download: Click HereRelease notesFEATURES & CHANGES• Brand new (fully rewritten) core telemetry system
• Full 64-bit telemetry engine for more accurate replays
• Fully rewritten merge feature which gives more stable and better results than ever
• Added support for the new ACMI 2.0 text file format (import & export)
• Brand new Falcon 4.0 VHS file importer
• Upgraded the export script to gracefully support DCS World 1.5.4 new export options
• Accurate interpolation (slerp) of geographical spherical coordinates
• Improved roll/pitch/yaw emulation for low-end telemetry files
• The new telemetry engine uses about two times less memory then the old one
• Added an option to switch distances to feet under 2 nm
• Added traveled 2D ground distance to the charts (vs 3D air distance)
• Increased charts time and distance measurement marks resolution to 1/10 unit
• Added preliminary support for bullseyes (you can import your own bullseye)
• Added support for the new Flightradar24 csv files
• Added support for comma as a separator for seconds in XML timestamps (GPX files)
• Improved GPX files support (invalid samples are ignored and more tags are supported)
• Improved KML files support for static objects (preliminary support of polygons)
• Unknown objects are now displayed using related 3D meshes instead of just boxes
• Updated Falcon 4.0 terrains and databases to BMS 4.33 U1
• Hovering the mouse on anti-aircraft unit will display its thread sphere regardless of the global option
• Selected objects labels are now always displayed regardless of the global option
• Removed multimedia keys support (mouse and normal keyboard controls are more than enough)
FIXES• Fixed a crash when loading truncated lines in csv files
• Fixed a rare random crash when loading custom terrain textures
• Falcon 4.0 VHS files landing gear and airbrake are now displayed properly in Tacview
• Improved Falcon 4 "bubbles" handling and objects respawn
• Fixed slow startup with a lot of custom tiles textures
• Invalid UTF-8 characters in text files are now handled gracefully
• Terrain custom textures loading has been tweaked and is now much faster
• The advanced telemetry (effective) heading (HDG) is now properly displayed instead of the calculated one
• Telemetry data optimization is now lossless and accurate
• Camera controls are now more responsive while idle (playback paused)
• Fixed Falcon 4.0 RKND & RKNW runways position and orientation
• FSX2ACMI now better handles pauses during a flight