SOW Waterloo Multiplayer Wednesday 22/09/2021 at 20:00 GMT

Started by neilnilly, September 21, 2021, 10:01:05 PM

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neilnilly




SOW Waterloo Multiplayer Wednesday 22/09/2021 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 120 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
•   TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
•   The room will be open at 20:30 GMT for preparation & mission setup
•   House rules: Click here
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
•   DOW Community Toolbar V8: This will be provided.
•   If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI


Commanders and leaders:

COBERT

BIONDO

NEIL

ASALEX

TADZIO

HELDOR

FABIAN


Biondo


tadzio73


Fabian



neilnilly

hi guys tonight I want to try some kind of campaign that I have prepared.

it works like this, at first the allies and the French are divided into the rooms then I will share a video with password and both groups
the teams will have their armies, equivalent in strength and numbers, the game is divided by 4 levels as you progress through the levels, bonuses or malus will accumulate, in the last level it will be decided which scenario will be played according to your choices, and then we'll play a normal game 2 HOURS OF BATTLE.

below you will find the links and the password to make you understand how a level works, in this case both groups of players have chosen the option of plan three, after the black break on the final you see an example of bonus and malus.

pass NAPO

pass WELLY

SORRY FOR MY ENGLISH!!!

TO BE ABLE TO DO EVERYTHING IN TIME, I ASK YOU TO BE AS MUCH AS POSSIBLE ON TIME



General Sandman




Who we were

"We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

tadzio73