Wolfpack

Started by Asid, March 25, 2019, 12:37:07 PM

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Asid

Weekly update
Aug 29 2020


Hello Everyone!

During the past week, work on the new water asset has proceeded as planned. We are also fixing bugs that have been reported. We're doing another Q&A on Discord September 9:th 10-18 GMT. If you have questions regarding the project we'll be there to answer them.

/Einar


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Asid

Weekly update
Sept 04 2020


Hello Everyone!

This week we've been working on the new water asset. We also released a patch fixing the enemy night blindness bug. If you have questions regarding the project, we're doing a Q&A on Discord September 9:th 10-18 GMT.

/Einar


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Asid

Weekly update
Sept 11 2020


Hello Everyone!

This week we've been working on the new water asset. We are finished with depth sampling and buoyancy, and next week we will work on refraction and reflection. We also held a Q&A where we got some good input from the community. Thanks to everyone who participated

/Einar



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Asid

Weekly update
Sept 18 2020


Hello Everyone!

This week we've been working on various under water effects for the new water asset.

/Einar


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Asid

Weekly update
Sept 26 2020


Hello Everyone!

This week we've been improving the under water effects for the new water asset. Koji has made a chronograph, it will be added to the game with the next update.

/Einar





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Asid

Weekly update
Fri, 2 October 2020



Hello Everyone!

Here is a short video showing some progress on the new water asset we are working on. The next step will be adding foam and wakes.




/Einar



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Asid

Weekly update
Oct 09 2020


Hello everyone!

This week we have been working on adding foam and wakes to the new water asset.

/Einar


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Asid

Weekly update
Oct 16 2020


Hello everyone!

This week we have continued work on the wake and foam simulation for the new water asset. We are making great progress, and we will be able to show you the result soon.

/Oscar


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Asid

Weekly update
Oct 23 2020


Hello everyone!

This week we've done more work on the wake and foam simulation. This is a debug screenshot of the simulation at it's current state. The green channel is velocity, red is positive wave height, and blue is negative height offsets.



/Einar


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Asid

Weekly update
Oct 30 2020


Hello everyone!

This week we have continued working on the wake simulation. Here are some work-in-progress screenshots. Next week we will start adding foam, particles and other effects.









/Einar


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Asid

Weekly update
Nov 11 2020


This week we have added water/particle interaction to the wave deformation system. The particles in the video are placeholders. If you have questions regarding the project, we're doing a Q&A on Discord November 10:th 10-18 GMT.

/Einar



Wolfpack - Work in progress water/particle interaction
Nov 6, 2020



A short video showing some progress on the new water asset we are working on. This week we have added water/particle interaction to the wave deformation system. The particles in the video are placeholders.



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Asid

Weekly update
Nov 13 2020


Hello Everyone!

This week we've been working on foam effects for the water asset. Here is a work-in-progress screenshot.

/Einar





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Asid

Weekly update
Nov 20 2020


Hello Everyone!

This week we've been improving the waves and wake simulation. We want it to look as nice as possible before we put it all together and add more effects.

/Einar


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Asid

Weekly update
Nov 27 2020


Hello Everyone!

Hello everyone! Work on the water asset continues, this week we have been working on integrating the different subsystems and optimization. Next week we will work on skybox integration.

/Einar



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Asid

Weekly update
Dec 04 2020


Hello Everyone!

Work on the water asset continues. This week we have been working on improving the wave spectrum and buoyancy model.

/Einar







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