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Games Discussion / Re: Swordhaven: Iron Conspiracy
« Last post by Asid on Today at 12:04:50 AM »Swordhaven: Iron Conspiracy 1.0 Release
Tue, 16 December 2025

Greetings, friends!
The day is finally here, and Swordhaven v1.0 is finally out of Early Access!
We are supremely excited about this milestone, and we can't wait to hear your opinions on the game.


This is the first time we are releasing a game without a save wipe. Indeed, your saves from Early Access are NOT gone; you can always switch to your Early Access saves using the General settings. However, keep in mind that this may cause certain scripts to not work entirely correctly.

Swordhaven does not come out alone, but is instead followed by two DLCs: The Magus Tower Pack and The King's Hand Pack. As is our studio's tradition, these don't contribute anything especially valuable, but are intended for those of you who wish to support us further, even after purchasing the base game. It's only natural to give you a little something in return for your kindness: unique skins and items, and, in the case of The King's Hand Pack, a small extra location featuring a buried treasure guarded by blood-crazed monsters.
Swordhaven: Magus Tower Pack
The Magus Tower Pack for Swordhaven: Iron Conspiracy is a small collection of unique items for players who wish to support our studio further after purchasing the base game.
Swordhaven: The King's Hand Pack
The King's Hand Pack for Swordhaven: Iron Conspiracy adds new cosmetic customisation options, a set of distinctive items including a special weapon and shield, and an additional in-game location: a nameless island featuring a challenging combat encounter and buried treasure.

Although this thread carries a tinge of finality, this could not be further from the truth, as there is still much left for us to do.
The Kickstarter stretch goal, the Cursed City, will be added with Swordhaven 1.1 as a large new location that will tie up loose ends in some of the more esoteric subplots, while presenting you with new items, skills, and abilities.
The console ports are also still to come, and their release will likely coincide with the Cursed City update.
Finally, as we continue work on all of the above, we expect a number of bug fixes and balancing tweaks to be necessary.


We anticipate your feedback and further suggestions!
Thank you so much for this spectacular journey.
Yours forever,
Atom Team
Tue, 16 December 2025

Greetings, friends!
The day is finally here, and Swordhaven v1.0 is finally out of Early Access!
We are supremely excited about this milestone, and we can't wait to hear your opinions on the game.


This is the first time we are releasing a game without a save wipe. Indeed, your saves from Early Access are NOT gone; you can always switch to your Early Access saves using the General settings. However, keep in mind that this may cause certain scripts to not work entirely correctly.

Swordhaven does not come out alone, but is instead followed by two DLCs: The Magus Tower Pack and The King's Hand Pack. As is our studio's tradition, these don't contribute anything especially valuable, but are intended for those of you who wish to support us further, even after purchasing the base game. It's only natural to give you a little something in return for your kindness: unique skins and items, and, in the case of The King's Hand Pack, a small extra location featuring a buried treasure guarded by blood-crazed monsters.
Swordhaven: Magus Tower Pack
The Magus Tower Pack for Swordhaven: Iron Conspiracy is a small collection of unique items for players who wish to support our studio further after purchasing the base game.
Swordhaven: The King's Hand Pack
The King's Hand Pack for Swordhaven: Iron Conspiracy adds new cosmetic customisation options, a set of distinctive items including a special weapon and shield, and an additional in-game location: a nameless island featuring a challenging combat encounter and buried treasure.

Although this thread carries a tinge of finality, this could not be further from the truth, as there is still much left for us to do.
The Kickstarter stretch goal, the Cursed City, will be added with Swordhaven 1.1 as a large new location that will tie up loose ends in some of the more esoteric subplots, while presenting you with new items, skills, and abilities.
The console ports are also still to come, and their release will likely coincide with the Cursed City update.
Finally, as we continue work on all of the above, we expect a number of bug fixes and balancing tweaks to be necessary.


We anticipate your feedback and further suggestions!
Thank you so much for this spectacular journey.
Yours forever,
Atom Team


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