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1
Tacview / Re: Tacview beta access on Steam?
« Last post by Vyrtuoz on Today at 09:21:45 PM »
Hi Jim,

Indeed, Tacview Steam betas are coming (for Tacview 1.8.2).

I have created the branch, but I simply didn’t have the time yet to build a beta for Steam :)
2
Steel Beasts Pro / Re: Map help with 4.161
« Last post by RedWardancer on Today at 06:45:37 PM »
Well, it looks like I have to work on each mission one by one.  On the SB website, sSnake and others posted a method on how to work on this.  Goes something like this:

#1: go to map editor and click on default maps.  From there, upload the old map used in the mission and publish.
#2: if #1 doesn't work, extract the mission and install a new map and go from there.
#3: well, I didn't get this far.

All in all, it's a process.  If there was a way to do it all right the first time, I failed miserably.  I have managed to successfully run a few missions that would not work the first time.  Had that pop up window that said something like, "Cannot find the legacy map this scenario is based on.  The terrain map is called X, the height map is called Y."  Then it lists three options.  I used the first two options and the specific missions loaded successfully. 

Am I doing this the difficult way?
3
Games Discussion / Re: Second Front (in Development)
« Last post by Jo Bader on Today at 02:37:35 PM »
the long map


Game play In the Fileds


Game play in the Village
4
Steel Beasts Pro / Re: Map help with 4.161
« Last post by Rinix on Today at 02:23:00 PM »
Sure. What map problems are you encountering?
5
Tacview / Re: Tacview beta access on Steam?
« Last post by Asid on Today at 02:16:33 PM »
Hi Jim

I am sure that the beta is coming to Steam soon.

Regards
6
Games Discussion / Re: Second Front (in Development)
« Last post by Jo Bader on Today at 02:04:19 PM »

hm not anything, fortifications are very diffcult.
Can you elaborate please?

making holes into the ground and placing all soliders in is technicaly difficult.
but I hope I can also show that later
7
Racing / Re: Wreckfest
« Last post by Asid on Today at 02:04:02 PM »
Update released!
Tue, 12 November 2019



Dear all,

The latest update is now available, containing following improvements:
SYSTEM

•   Optimized mesh particle performance.

•  Added leaderboards for the two new tracks in the Fall Update.

USER INTERFACE

•   Added upgrade tier icons for armor and visual upgrade parts as well.
•   Improved icons of the upgrade parts and replaced inconsistent ones.
•   In career, changed "Stars" to "Bonus Targets" for consistency reasons.
•   Health bar no longer shows full health when the player has two points of health left.
•   Proper button icons are now shown in the user interface when using keyboard and mouse.

GAMEPLAY

•   Loaner cars are now available in custom events as well.
•   Added new racing and demolition derby loaner cars.
•   Both Sofa Car and Harvester can be loaned now too.
•   Visual props no longer get detached from the slightest nudge.
•   In career, "Sandpit Showdown" now has the correct number of events.

MULTIPLAYER

•   Input lag reduced.
•   The player intended by the user is now correctly selected when opening the context menu.
•   Chat (event log) no longer stops working intermittently.


Happy wrecking!

8
Games Discussion / Re: Second Front (in Development)
« Last post by Asid on Today at 02:01:10 PM »

hm not anything, fortifications are very diffcult.

Can you elaborate please?

Regards
9
Games Discussion / Re: Gloomhaven : Tactical RPG
« Last post by Asid on Today at 01:54:44 PM »
Gloomhaven's patch v.9979
Tue, 12 November 2019

Greetings mercenaries!



You'll find below the new patch notes for Gloomhaven.
You can check the complete patch note with fixes and known issues here: http://ow.ly/z5Ok50wVxE4



CONTENT

Cards:
•   Stone Pummel (Cragheart)
•   Hook & Chain (Brute)
•   Spring The Trap (Scoundrel)
•   Inferno (Spellweaver)
•   Harsh Stimulants (Tinkerer)

Items:
•   Minor Mana Potion
•   Major Mana Potion
•   Doomed Compass
•   Staff of Elements
•   Bloody Axe

CHANGES
•   Updated - New card selection system on level up mirroring the board game experience



Good luck in the dark dungeons of Gloomhaven!

10
Games Discussion / Re: Three Kingdoms: The Last Warlord
« Last post by Asid on Today at 01:51:32 PM »
EA Version Patch No.112 Update Notice(V0.9.4.3886)
Tue, 12 November 2019


Update Content:(Nov 12, 17:00)

1.Added 184 AD scenario.
2. Added Yellow Turban troops which cannot be recruited and can only be used in the 184 AD scenario.
3. Fixed the "wired equipment" problem that increases the ability value to 255.
4. Optimized resources and further improved stability.
5. Fixed other known bugs and interface problems.

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