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Scourge Of War / Re: Scourge Of War - Remastered
« Last post by Asid on June 16, 2024, 03:20:08 PM »Early Access Game
Get instant access and start playing; get involved with this game as it develops.
Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.
WHAT THE DEVELOPERS HAVE TO SAY:
Why Early Access?
“Scourge of War has been a long labor of love. It's a garage game where everyone that contributes works other full time jobs. We run very tight with our community and frankly there is still a lot to do before we are ready to anoint this version. We have recreated our MP experience using the Steam Libraries, but there are still a lot of features to support. Leaderboards, Lobby, Steamworks for Mods, all this and more are why we decided on Early Access. Due to the size of our team, we really want to engage the community before we decide on the final version of the game.”
Approximately how long will this game be in Early Access?
“Probably a year, but that's a very rough guess. We do plan on having frequent new builds.”
How is the full version planned to differ from the Early Access version?
“Mostly we are looking at full Steam Support before we are done. Every item that makes sense to support will be supported. Our mod community is strong, so we want to engage Steamworks in order to host and support the mods. We plan on the Lobby, the Leaderboards, and making sure that our community is behind our final product. We are also looking for a single version to support all of our content. No more WL, GB, QB, just Scourge of War and DLCs.”
What is the current state of the Early Access version?
“Quite playable, MP still has issues on our conversion to SteamMP, the lobby is not fully functional and it's not been tested fully for our optimizations. All of our scenarios are playable. Refer to the About This section for details and follow our announcements as each version will contain new updates.”
Will the game be priced differently during and after Early Access?
“Absolutely, we will give a better price before release.”
How are you planning on involving the Community in your development process?
“We are going to fully engage with the community. We are not fast, but we are thorough. We have our own forums on our site, but our plans are to support the community forums on Steam. There we will engage the community and find the most desired features and give solid answers on when we can support what they want. We'll depend on them to help track down the bugs that prevent people from fully enjoying the experience. Each feature request will be considered. Our team are players as well, so we want what you want.”
Get instant access and start playing; get involved with this game as it develops.
Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.
WHAT THE DEVELOPERS HAVE TO SAY:
Why Early Access?
“Scourge of War has been a long labor of love. It's a garage game where everyone that contributes works other full time jobs. We run very tight with our community and frankly there is still a lot to do before we are ready to anoint this version. We have recreated our MP experience using the Steam Libraries, but there are still a lot of features to support. Leaderboards, Lobby, Steamworks for Mods, all this and more are why we decided on Early Access. Due to the size of our team, we really want to engage the community before we decide on the final version of the game.”
Approximately how long will this game be in Early Access?
“Probably a year, but that's a very rough guess. We do plan on having frequent new builds.”
How is the full version planned to differ from the Early Access version?
“Mostly we are looking at full Steam Support before we are done. Every item that makes sense to support will be supported. Our mod community is strong, so we want to engage Steamworks in order to host and support the mods. We plan on the Lobby, the Leaderboards, and making sure that our community is behind our final product. We are also looking for a single version to support all of our content. No more WL, GB, QB, just Scourge of War and DLCs.”
What is the current state of the Early Access version?
“Quite playable, MP still has issues on our conversion to SteamMP, the lobby is not fully functional and it's not been tested fully for our optimizations. All of our scenarios are playable. Refer to the About This section for details and follow our announcements as each version will contain new updates.”
Will the game be priced differently during and after Early Access?
“Absolutely, we will give a better price before release.”
How are you planning on involving the Community in your development process?
“We are going to fully engage with the community. We are not fast, but we are thorough. We have our own forums on our site, but our plans are to support the community forums on Steam. There we will engage the community and find the most desired features and give solid answers on when we can support what they want. We'll depend on them to help track down the bugs that prevent people from fully enjoying the experience. Each feature request will be considered. Our team are players as well, so we want what you want.”