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Author Topic: Workers & Resources: Soviet Republic  (Read 100788 times)

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Offline Asid

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Re: Workers & Resources: Soviet Republic
« Reply #150 on: November 19, 2025, 12:23:46 AM »
Report for the Community #102
Tue, 18 November 2025



Horses are coming to Workers & Resources - vol 2

We?re working on a system where horses are managed as a standalone resource, carriages are produced separately, and new buildings support their lifecycle. Manual excavation and Labour Halls are also planned to enrich not only the early phases of gameplay.

Read the full report here: https://www.sovietrepublic.net/post/report-for-the-community-102

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Offline Asid

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Re: Workers & Resources: Soviet Republic
« Reply #151 on: Yesterday at 11:35:17 PM »
Update 1.1.0.20
Sun, 14 December 2025



1.1.0.18

  - Added various community building's improvements
  - Fixed issue when a train or tram was repaired with an end station connected to the repair shop
  - Fixed automatic tram and trolley brick road connections when the building does not support trolleybuses or trams
  - Fixed Fuel Independence mission when coaling stations are present
  - Fixed issue where brick sewer pipelines did not require the proper slope
  - Removed electronics requirement from older aircraft and plastics requirement from older vehicles
  - Added an old livestock farm
  - Added ZiS-5 trucks (part 1)
  - Increased GAZ AA speed to 70 km/h
  - Reduced GAZ AA garbage truck capacity to 1.5 t
  - Corrected years of availability for P36 locomotive (1952?1974) and Pm3 (introduced in 1939)
  - Updated textures of Skd 3-8T trolleybuses
  - Adjusted GAZ AA balance
  - Moved introduction of ?koda 706 RTO buses to 1956
  - Added YaG trucks with trailers
  - Added a YaG logging truck
  - Updated YaG textures
  - Adjusted YaG balance
  - Added some missing vehicle families
  - Buffed O&K Dampfdrehkran with an extra carriage, more skill, and higher capacity


1.1.0.19

  - Re-introduced back heating to police station to avoid problems with water
  - Fixed an issue where the Technical Office falsely posted a warning about being unable to store waste when container transfers were set as the destination
  - Fixed various issues related to forklifts and trains at cargo stations when using advanced cargo setup
  - Fixed an issue with the United Kingdom map related to terrain flattening
  - Fixed an issue with overlapping "tons" text in the vehicle window in Spanish
  - Fixed an issue where auto-connecting a footpath to panel roads created a brick road instead
  - added Trabi 500 car family (not DLC exclusive),
  - added Ifa F9 car,
  - added ZiS-154 bus and moved ZiS-155 back to 1949,
  - added a brick cement silo,
  - changed YaG sounds,
  - increased Ya-6 passengers to 45,
  - ZiS-5 fixes
  - added an old chemical plant,
  - added old scrapping facilities,
  - children's playgrounds ranges now correctly increase with their sizes
  - added a tiny warehouse,
  - added LODs for YaG trucks for better performance
  - added Tatra T87 car,
  - added an old bus station
  - added an old cement plant,
  - added small metal cement silos,
  - added some more missing vehicle families
  - added Ikarus 30 bus
  - added Zawrat bus,
  - added Vetra VBRh and VA3 trolleybuses,
  - vehicle availability dates adjustments
  - added an old explosives factory,
  - added a small technical university,
  - added Austin Dixi car
  - added ZiS-151 trucks (part 1),
  - added an old prefab factory


1.1.0.20

  - Large Re-balance of trackbuilders
  - Added Ya3 Heavy Steam Railcrane (1934)
  - Br80 track builder was added


You can find detailed list of trackbuilder changes there:
https://steamcommunity.com/app/784150/discussions/0/603041689184030182/
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