153. CCIP Tracking View Splitscreen SCR02
Mod: A three-way split-screen that shows the impact point of the target after selecting a bomb weapon
A Constantly Computed Impact Point (CCIP) ... is a calculation provided by a weapon's sighting system. It is a predicted point of impact found from the launch platform's movement, the target's movement, gravity, projectile launch velocity, projectile drag, and other factors that can be entered. It is usually displayed on the Heads Up Display (HUD).
Wikipedia.
In stock Tornado, the gamer rarely has more than a second or two to glance at the state of the target area (e.g., Target X, Y or Z) after the impact of a general purpose or retarded bomb. How can one when one is kept busy shuffling between the pilot and navigator stations? This mod is in a way historic because for the first time in Tornado, you have a three-way splitscreen. See the image below.
A three-part harmony of views. So you can observe the damage done to a target, long after egress. (1) The CCIP segment view - shows the exact spot where a bomb will land based on the CCIP crosshairs of a HUD.
Hit the 7 key to shrink this segment(2) The Weapons Tracking segment view of Mod#152.
Hit the 7 key to expand this segment to full screen(3) The Tracking segment view shown as half-screen
What this mod you can view the target X on egress at your leisure. Or at the very least, before you arm the next weapon with Enter. So here's an example of how it works.
Select a weapon and when in the Pilot's view, hit the Enter key to arm the weapon.
CCIP shown on HUD Next hit the Space key to release your weapon. Now quickly hit F1 and cycle to Tracking view where SCR=02 (hit the 9 key to show the auxiliary status bar and look at the bottom right corner for the SCR value). You should see this tri-part split-screen.
Screen shows the action in three concurrent segments. Upon impact, the tri-splitscreen becomes two. The weapons tracking view (top right segment) disappears leaving just the CCIP segment view and the main Tracking view.
From three segments to two. Since the CCIP view segment occupies almost 25% of the screen, you can 'shrink' it by hitting the 7 key. Like so.
Getting the CCIP view segment out of the way. You can see the bombs hit the target at the CCIP point (top left window) for as long as you want to. Thus you can verify the success or failure of your ground strike. Once you press Enter to arm another CCIP-enabled weapon (e.g., RET1000 or GPB1000), you will lose the impact point view of Target X as the CCIP is re-calculated.
Hope you find this 3-part split-screen interesting.
Regards
Frankie Kam
APPENDIX - ADDITIONAL KEYSThe upper-right view segment is rotatable/pannable/zoomable with these keys. Same as Mod#152.
Key 7 = Make the upper right segment split-screen a FULL screen
Shift+1 = Pitch Down
Shift+0 = Pitch Up
Alt+X = Pan View Right
Alt+Z = Pan View Left
Ctrl+X = Zoom In
Ctrl+Z = Zoom Out
Alt+ScrollLock = Raise
Ctrl+ScrollLock = Lower
Ctrl+GraveAccent (~) = Step horizontally left
Alt+GraveAccent (~) = Step horizontally right