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Satisfactory : first-person open-world factory building game
« on: January 20, 2021, 02:47:00 AM »


Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!

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Single-player, Online Co-op, Cross-Platform Multiplayer


Satisfactory Out Now on Steam!




About

Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!

Construct
Conquer nature by building massive factories across the land. Expand wherever and however you want. The planet is filled with valuable natural resources just waiting to be utilized. As an employee of FICSIT it’s your duty to make sure they come to good use.

Automate
Construct your factories with gracious perfection or build intricate webs of conveyor belts to supply all your needs. Automate trucks and trains to reach your faraway outposts and be sure to handle liquids properly by transporting them in pipes. It’s all about minimizing manual labour!

Explore & Exploit
Venture on expeditions to search for new materials and be sure to put everything to good use. Nature is yours to harvest! You have vehicles, jetpacks, jump pads and more at your disposal to make the exploration easier. Equip the proper safety gear as well, just in case you run into the local wildlife.


FEATURES
• Open World: Explore the huge (30km2) alien planet that is Massage-2(AB)b with its unique fauna and creatures.
• Co-Op: Build a factory yourself or share the joy with your friends. Up to you!
• Factory Building: Experience building a huge factory from a first-person perspective. Automate and optimize it to perfection for your personal satisfaction.
• Customization: Customize your factory to your own liking. Build at high altitudes or over wide plains, there is almost no limits in the making of your tailor-made factory.
• Vehicles: Travel the world with class. Use jump pads, factory carts, jetpacks, hypertubes, trucks or trains. The choice is yours!






















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Offline Asid

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Re: Satisfactory : first-person open-world factory building game
« Reply #1 on: January 26, 2021, 02:41:56 AM »
Engine Upgrade Fixes 0.3.8.2
Mon, 25 January 2021



Patch Notes: Early Access (EXPERIMENTAL) - v0.3.8.2 – Build 141270

Hi Pioneers!

To start off this week we have small patch but hopefully with some big impact :)

We’re still working on fixing plenty of other things with the Engine Upgrade, but if there is anything that you think needs to be fixed or want to tell us about the improvements you’ve gotten from the update please let us know at our QA site https://questions.satisfactorygame.com/ We read your comments every day.

There’s more to come, thanks for enjoying our game <3

BUG FIXES
•   Fixed 3 more crashes
•   Fixed Fluid indicator UI not displaying properly in the Coal Generator


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Re: Satisfactory : first-person open-world factory building game
« Reply #2 on: January 29, 2021, 01:34:37 AM »
Engine Upgrade fixes 0.3.8.3
Thu, 28 January 2021

Patch Notes: Early Access (EXPERIMENTAL) - v0.3.8.3 – Build 141578

Hi Pioneers!

Hello again everybody, here’s are some more highly requested fixes, thank you all for the feedback so far, it’s been very helpful <3

If you're still experiencing issues with the Engine Upgrade you can let us know over at our QA site https://questions.satisfactorygame.com/ so we can fix them ASAP!

There’s more updates to come so stay tuned, thank you all for playing :)

BUG FIXES
•   Fixed the Chinese and Japanese fonts not working properly
•   Re-added missing QOL additions from the FICS*MAS patch
- FPS cap options
- FOV can now be lowered all the way to 20
- FICS*MAS related items can now be sunk into the AWESOME Sink
- Buildings that are not in the Build Menu are no longer able to be sampled


LOCALISATION
•   Updated all languages with the latest translations


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Offline Asid

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Re: Satisfactory : first-person open-world factory building game
« Reply #3 on: January 30, 2021, 01:42:19 AM »
Engine Upgrade fixes 0.3.8.4
Fri, 29 January 2021

Patch Notes: Early Access (EXPERIMENTAL) - v0.3.8.4 – Build 141736

Hi Pioneers!

Today we have a small patch before the weekend, this patch was necessary as we’re including more logging so we can further investigate and fix one of the remaining crashes we have from the Engine Upgrade.

If you're still experiencing issues with the Engine Upgrade you can let us know over at our QA site https://questions.satisfactorygame.com/ so we can fix them ASAP!, We’ll be looking forward to reading your feedback on Monday :)

We wish you all a great weekend, see you again soon <3

BUG FIXES
•   Fixed another one of the most prominent crashes, added extra logging to investigate one of the remaining crashes


LOCALISATION
•   Updated all languages with the latest translations

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Re: Satisfactory : first-person open-world factory building game
« Reply #4 on: January 31, 2021, 04:14:44 AM »
Update 4 teasers and showcases
Sat, 30 January 2021

Wanna learn more about the stuff coming in Update 4? 👀



Hey everyone!

We've been super hard at work on Update 4 coming to Experimental sometime™ early March this year and there are a lot of new cool features coming!

We've been showcasing and teasing some of the upcoming features on our YouTube channel and if you're curious and want to learn more here's a quick summary of some of the features coming in Update 4!

Tier 8
Tier 8 is coming in Update 4! With it comes a bunch of new parts and machines, but in order for us to make tier 8 as juicy as possible we need to do a few changes as to how tier 7 is balanced. Jace talks about these changes in this video.





New Parts
There's a bunch of cool new parts coming in tier 8 such as packaged sulfuric acid and alumina solutions, Aluminium casing, and the eluded Plutonium Waste - there's also some new parts for project assembly such as Magnetic Field Generator, Thermal Propulsion Rocket, and the Assembly Director System. You can learn more about these parts in this video.





The Blender
One of the changes to tier 7 is the production chain for Nuclear Power. We've haven't revealed fully yet exactly what changes we're going to roll out but we're essentially going to expand the nuclear production lines. One building that plays a big part in this change is The Blender and we teased this building in the following video.





Gases
There's going to be gases coming in Update 4, or specifically Nitrogen gas, and with it comes a set of machines specifically used for extracting gas which are Resource Well Pressurizers and Resource Well Extractors. You can learn more about these in the following video.





New Traversal Equipment
And finally, this week we revealed a new tool used for traversal in the game. I won't say too much about it but you can check out the teaser video for that here. 👀





That's all for now! Stay tuned for more updates in the coming weeks before Update 4 drops and we're looking forward to getting it out there!

Peace!
Snutter


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Offline Asid

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Re: Satisfactory : first-person open-world factory building game
« Reply #5 on: February 02, 2021, 04:14:05 AM »
Engine Upgrade fixes 0.3.8.5
Mon, 1 February 2021



Patch Notes: Early Access (EXPERIMENTAL) - v0.3.8.5 – Build 141903

Hi Pioneers!

Hello again everybody, we still saw quite a few crashes over the weekend which means we’re including even more logging so we can further investigate them so we can finally narrow them down :)

If you're still experiencing issues with the Engine Upgrade you can let us know over at our QA site https://questions.satisfactorygame.com/ We’re still monitoring closely everything related to the Engine Upgrade from performance to bugs so don’t be afraid to post about any issues you might be experiencing

Thank you for playing, there’s more to come <3

BUG FIXES
•   Potential fix for another of the most prominent crashes, added even more logging to investigate remaining crashes
•   Fixed player camera and hands becoming off center for Clients when entering a vehicle or using a Hyper Tube

LOCALISATION
•   Updated all languages with the latest translations

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Re: Satisfactory : first-person open-world factory building game
« Reply #6 on: February 04, 2021, 02:22:01 PM »
Engine Upgrade fixes 0.3.8.6
Thu, 4 February 2021



Patch Notes: Early Access (EXPERIMENTAL) - v0.3.8.6 – Build 142203

Hi Pioneers!

How’s it going everybody, we are still working on a lot of stuff but here are some more fixes for now, including the very highly requested fix for the conveyor belts not carrying off momentum.

As always, if you’re experiencing issues with this patch in specific or the Engine Upgrade in general please let us know in our QA site at https://questions.satisfactorygame.com/ We will read your posts every day.

See you soon, thanks for playing our game <3

BUG FIXES
•   Fixed vehicles getting launched in the air when exiting them as Client
•   Fixed Jumping off Conveyor Belts not properly carrying momentum
•   Changed Sliding so it works more consistently with different frame rates


LOCALISATION
•   Added support for Extended Latin, Cyrillic, Greek, Chinese, Japanese, and Korean characters in train station names

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Re: Satisfactory : first-person open-world factory building game
« Reply #7 on: February 12, 2021, 02:13:15 AM »
Engine Upgrade fixes 0.3.8.7
Thu, 11 February 2021

Patch Notes: Early Access (EXPERIMENTAL) - v0.3.8.7 – Build 142854

Hi Pioneers!

Hello everybody!, We have a bunch of assorted fixes today so please take a look

If you’re still experiencing issues or want to tell us about improvements you’ve noticed, please let us know over at our QA site https://questions.satisfactorygame.com/

Thanks for playing our game, see you all soon <3

BUG FIXES
•   Fixed the resource sink showing negative numbers sometimes


QUALITY OF LIFE
•   Added another condition to trigger a slide, you now have to be holding a direction for it to start
•   Added a “Continue without multiplayer” button for when the game cannot connect to EOS, this should help for those of you who get stuck in a “Working…” screen when launching the game


LOCALISATION
•   Updated UI fonts to support special characters and other stuff


OPTIMISATION
•   Cherry picked Instance mesh optimization from unreal engine 4.26 upgrade

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Re: Satisfactory : first-person open-world factory building game
« Reply #8 on: February 13, 2021, 02:23:05 AM »
Power Storage - New Update 4 Feature Teaser
Fri, 12 February 2021

🌩 BZZT 🌩

New Update 4 teaser video on our YouTube channel!





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Re: Satisfactory : first-person open-world factory building game
« Reply #9 on: February 16, 2021, 03:04:04 AM »
Engine Upgrade fixes 0.3.8.8
Mon, 15 February 2021

Patch Notes: Early Access (EXPERIMENTAL) - v0.3.8.8 – Build 143604
Hi Pioneers!

Hello everybody, today we have a very small patch that should fix™ yet another very annoying crash, it’s the crash you get sometimes when loading a save.

But as always, if it doesn’t work or you find a crash or issue elsewhere please let us know at our QA site https://questions.satisfactorygame.com/ We read your feedback every day :)

We have other fixes in the works so stay tuned, see you again soon <3

BUG FIXES
•   Fixed one of the most common crashes


LOCALISATION
•   Updated all languages with the latest translations

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Re: Satisfactory : first-person open-world factory building game
« Reply #10 on: February 23, 2021, 02:41:21 AM »
Modular Builds 0.3.8.9
Mon, February 22, 2021

Patch Notes: Early Access (EXPERIMENTAL) - v0.3.8.9 – Build 144440

Hi Pioneers!

Hello again everybody, Today we’re releasing an update where we change the way the game is packaged to make it more modular, this patch should not have any significant impact for anyone other than modders and it should make their work a little easier :)

This might be a pretty big download, but it should be a one-time thing so please bear with us.

But as always, If we somehow managed to break everything please let us know at our QA site https://questions.satisfactorygame.com/ So we can fix it right away

See you again soon, thank you all for your support <3

NEW CONTENT

•   Modular builds

LOCALISATION

•   Updated all languages with the latest translations

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Re: Satisfactory : first-person open-world factory building game
« Reply #11 on: February 27, 2021, 01:55:27 AM »
Modular Builds 0.3.8.10
Fri, February 26, 2021

Patch Notes: Early Access (EXPERIMENTAL) - v0.3.8.10 – Build 145286

Hi Pioneers!

Hello again everybody, Here’s a small update to further help out our modding community.

This shouldn’t break anything but you never know, feel free to let us know at our QA site if we somehow did it :) https://questions.satisfactorygame.com/

Have a great weekend everybody <3

NEW CONTENT

•   Adjustments to FACTORYGAME_API for modders


LOCALISATION

•   Updated all languages with the latest translations


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Re: Satisfactory : first-person open-world factory building game
« Reply #12 on: March 05, 2021, 01:13:39 AM »
Modular Builds 0.3.8.11
Wed, March 3, 2021
Patch Notes: Early Access (EXPERIMENTAL) - v0.3.8.11 – Build 145609

Hi Pioneers!

It’s time for everybody’s favorite, another small update for the modding community, but there’s also an optimization change that might have some positive impact

If it somehow makes things worse please let us know over at our QA site https://questions.satisfactorygame.com/ you can also let us know if it made things better, I’m sure some people on the team would appreciate it :)

See you all again soon <3

NEW CONTENT

•   Enabled shared build environment for modular builds


OPTIMISATION

•   Reduce instance mesh component memory foot print, should improve instance creation and updating

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Re: Satisfactory : first-person open-world factory building game
« Reply #13 on: March 08, 2021, 01:42:32 AM »
Final Teaser for Update 4
Sun, March 7, 2021

We've got one last teaser for you before Update 4 drops on the experimental branch on March 16th. Stay safe until then!




- Snutter

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Re: Satisfactory : first-person open-world factory building game
« Reply #14 on: March 29, 2021, 11:55:50 PM »
Update 4 Fixes v0.4.0.6
Mon, March 29, 2021
Patch Notes: Early Access (EXPERIMENTAL) - v0.4.0.6 – Build 148606

Hi Pioneers!


Let’s start off this week with a new batch of fixes shall we?

As always you can let us know if we’re forgetting some issues or introduced new ones over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day!

See you all again soon, thanks for your support <3

BUG FIXES

•   Fixed Drone Station Inventory not working for Client
•   Drone Pathfinding and World Grid improvements. Drones will not fly to the closest cell if trying to pathfind outside of the grid instead of crashing. Building outside of the grid might have some weird behaviour but shouldn’t cause crashes anymore
•   Removed an ensure that caused many crashes when loading a big save
•   Fixed crash related to Drone Stations when loading the game
•   Fixed a bug where Drones would skip a station if saving when it’s docking, causing it to take off and bring the items back again when loading
•   Drone Status should now show the proper name
•   Fixed being unable to change intensity in the Street Light UI
•   Attempt #3 to fix crash related to the UFGReplicationDetailInventoryComponent
•   Fixed Nobelisk sound delay bug on destructible boulders

OPTIMISATION

•   Enabled PushModel Replication. This should significantly improve CPU performance for hosts/single player for large saves
•   Optimized VFX for the Fuel Generator

LOCALISATION

•   Fixed some typos and spelling inconsistencies
•   Made some a lot of strings localisable
•   Fixed some text wrapping issues
•   Updated all languages with the latest translations
•   Updated completion rates
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