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Author Topic: Squad Hotfix Release: Alpha 7.5  (Read 4642 times)

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Offline Asid

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Squad Hotfix Release: Alpha 7.5
« on: September 20, 2016, 01:19:40 PM »
Hotfix Release: Alpha 7.5
Community Announcements - Merlin

We are now pushing a version 7.5 hotfix release, here are the changes:
•   Fixed a client side crash relating to effects code in the engine introduced following the upgrade to Unreal Engine version 4.12.
•   Fixed some possible memory corruption which may have been leading to crashes relating to the initialization of the console on startup.
•   Fixed a rare server crash in vehicle claiming code.
•   Pulled in a performance fix for Alpha 8 using a much faster method for drawing nametags. Note that in order to facilitate this, nametags will now be rendered through walls for nearby friendlies.
•   Performance improved on the maps Op First Light, Kohat, Sumari and Logar by fixing improperly sized terrain textures.
•   Fixed soldiers being invisible in local play on Jensen's Range, a bug introduced in a performance fix for alpha 7.4.
•   Fixed an exploit relating to users tweaking their FOV outside of acceptable ranges.
•   Increased the starting velocity for the spectation camera from 2.5 to 15 meters per second.

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