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Author Topic: Silvador - rapid tree generator for game environments  (Read 3670 times)

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Offline Asid

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Silvador - rapid tree generator for game environments
« on: January 04, 2016, 03:30:07 PM »
Silvador - A new rapid tree generator for game environments

Here: http://marketplace.bisimulations.com/silvador-lite/



Published on 5 Dec 2012

Bohemia Interactive has developed a new program called Silvador to handle the creation of plants for use within simulations. Vegetation is an integral part of the environment we live in. Regardless of where we live, we will meet a diverse range of plants at every step.


Silvador Rapid Tree Generator - Maximize real-time performance



Published on 15 Apr 2013

This video shows you how Silvador can help you maximize performance of real-time applications when dealing with many highly detailed plant models.


Silvador Rapid Tree Generator - Getting Started Tutorial



Published on 22 Jan 2013

This video will get you started in Silvador Rapid Tree Generator by helping you create your first tree. Also, the tutorial covers basic editing options for branches, tropism, age, and bends.
If you are interested in more information about Silvador Rapid Tree Generator and a free trial, please visit https://store.bisimulations.com/produ.... You must register and log in to download. You can also visit us at our Facebook page at http://www.facebook.com/bisimulations.

Features
-Design plants quickly and easily - no programming knowledge required!
-Create multiple variations of a plant species with a single click!
-You control the polygon count.
-Export multiple LODs with matching visual appearance and crown shape.
-Export textures organized in UV atlas with customized per-texel lighting. Use our environmental maps, or define your own.
-Export directly into VBS2 format.
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