Swordhaven: Iron Conspiracy

Started by Asid, December 13, 2024, 12:16:14 AM

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Asid

1.0.4
Sat, 10 January 2026



Greetings, friends!

Today we're proud to present a new patch to you, featuring not only bug fixes, but also new content, new merchants, improved weapon and crafting balance, and more! This patch also includes Misrav, the purveyor of rarities, who was absent due to unfortunate technical difficulties.


A few more patches like this bad boy here get us closer and closer to version 1.1 with new maps, and even more content. So stay tuned!

Here is the complete patch log:

  - New characters and quests (Misrav, Painter, etc.);
  - Golden fish;
  - Crafting now always uses chest inventory;
  - Paintings can now be hung in the Manor;
  - Fixed Lubricants which lost their durability in the previous patch;
  - Improved filtering system in the inventory, now mods can be found near weapons;
  - Added more merchants with various previously rare items on sale;
  - Fixed ore distribution, now Steel is more common in mid-game, and there are more chances of getting Balta before the endgame;
  - Added new legendary weapon;
  - Added missing icons to items;
  - Fixed typos and errors in localizations of the game and in the English version;
  - Fixed fishing bug, Balta Mines bugs including the save bug, bugs related to Bloodclaw's quest, and many other quest bugs;
  - Nicodemus ability parrying fixed.

Keep safe and healthy,
Yours,
Atom Team

I stand against Racism, Bigotry and Bullying

Asid

1.0.5
Mon, 26 January 2026



Greetings, friends!

We have another patch for you. Plenty of bugs have been fixed, new content has been added, and work on some of your wonderful suggestions is continuing. Here is the list of major improvements:


  - Added more belt slots based on user suggestions and hotkeys to use them quicker;
  - Font size can now be changed in the options;
  - Added experience bonuses for stealing, based on item price and weight;
  - Added new characters and quests: Drunken Snapper Inn, Ķirzaka Castle inn, Swordhaven brothel and sewers;
  - Added new item icons;
  - Fixed infinite glitch with the Feather-Beast trainer in the Mines Level 1;
  - Five Finger Discount quest issue fixed;
  - Updated localizations with spelling and grammar fixes requested by players;
  - Fixed skill point distribution issues in the creation menu;
  - Fixed Sewer exit bug;
  - Fixed issue with Offensive Filaments;
  - Lowered the rate at which snakes and flies assault you when checking out stumps;
  - Fixed navigational issues in Grainhold and Clamreach (smithy area);
  - Rebalanced the SP use for some of the end-game weapons, namely 2-handed swords, axes and 1-handed swords;
  - Fixed Sulanys's dialogue bug;
  - Fixed Vikynt's dialogue bug;
  - Fixed Misrav's dialogue bug;
  - Added icons for three end-game weapons;
  - Sebodrain companion dialogue bug fixed;
  - Fixed texture glitch on new backpack;
  - Fixed issue with temporary beast allies becoming constant beast allies;
  - Added portraits for more characters;
  - And many more minor bug fixes and improvements!





Also, friends, we have passed the Steam Deck Compatibility Verification, which means you can play Swordhaven on that device: starting a new game or transferring your save files from an existing one!



Thank you so much for helping us out with your suggestions and for locating the issues we've resolved in this version. More updates to come soon!

Yours,
Atom Team

I stand against Racism, Bigotry and Bullying

Asid

1.0.6
Fri, 13 February 2026



Greetings, friends!

Today we have another patch for you, adding more characters and an entirely new location, while also continuing our trend of expanding pre-existing areas and making them more fun.


Of course, some very important bug fixes and general quality-of-life improvements have also been included. Here is the list of the major additions this version brings to the table:

  •     Many items got their final inventory icons;
  •     Some of the roofs in Swordhaven are now see-through;
  •     A mysterious cave has been added to the Ķirzaka Castle;
  •     Added more attack techniques to the boars;
  •     A new notification has been added when you try to delete a filled slot on your quick item/ability hotbar;
  •     New passages and enemies added to the Ķirzaka Castle;
  •     UI issue after auto switch input method was fixed;
  •     Nulki dialog issue has been resolved;
  •     New legendary weapon merchants have been added in Swordhaven and Ķirzaka Castle;
  •     Extended dialogue with the dye merchant in Grainhold. There are now additional ways to get more information about the murder case from him;
  •     Fixed several bugs with the new bigger quick hotbar;
  •     The issue of receiving a special maul on the world map has been fixed;
  •     Fixed several bugs related to the migration to the new version of the development environment;
  •     Added new portraits for monsters and characters;
  •     New signs have been added for the post office and bookstore in Swordhaven;
  •     New characters added to the Old Quarter of Swordhaven;
  •     Fixed a number of dialogue bugs and issues;
  •     Passersby have been added to Beggars Corner in Swordhaven;
  •     New effects added for game difficulty;
  •     Many minor bug fixes and local improvements such as textures, etc.

Thank you so much for your active support on the forums and on Discord. We'll keep updating the game, making Swordhaven the smoothest experience out there.

Keep that feedback rolling, and see you in the next update!
Atom Team


I stand against Racism, Bigotry and Bullying