SOW Waterloo Multiplayer Wednesday 01/04/20 @ 20:00 GMT

Started by Biondo, March 31, 2020, 09:51:52 AM

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Biondo




SOW Waterloo Multiplayer Wednesday 01/04/20 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
•   TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participants.
•   The room will be open at 20:30 GMT for preparation & mission setup
•   House rules: Click here
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game. (comms by courier only)

Mods required:
•   DOW Community Toolbar V8: This will be provided.
•   If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI


Commanders and leaders:
Praetoria
Jakmin
Biondo
Colbert
Sandman
DepreciatedTen
Neil

Praetoria


Jakmin

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Biondo

Praetoria and jakmin ready to be def.....sorry....for the battle :P

I'm ready too

Colbert

Men, I'm going to the vanguard you will follow me in a day.  :FrenchFlag :cool_Napoleonic :Lancer :Lancer :Lancer :Soldier_salute :Vive
nemo me impune lacessit

General Sandman




Who we were

"We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Biondo


Biondo

Quote from: Colbert on March 31, 2020, 08:10:05 PM
Men, I'm going to the vanguard you will follow me in a day.  :FrenchFlag :cool_Napoleonic :Lancer :Lancer :Lancer :Soldier_salute :Vive

Colbert ready for a bloody day :Soldier_salute

DepriciatedTen

I'm Ready. And my division. Well, most of them are.

Biondo


General Sandman

What is the minimum ending time of the battle, since we had Interruptions which delayed the first part lengh?



Who we were

"We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Colbert

nemo me impune lacessit

Biondo

Quote from: General Sandman on April 01, 2020, 06:25:13 PM
What is the minimum ending time of the battle, since we had Interruptions which delayed the first part lengh?

I think we played nearly three hours, I can't remember very well. The scenario was designed for 6 hours.

Colbert

nemo me impune lacessit