SOW Waterloo Multiplayer Saturday 21/03/20 @ 21:00 GMT

Started by Biondo, March 21, 2020, 01:16:47 PM

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Biondo




SOW Waterloo Multiplayer Saturday 21/03/20 at 21:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Date: Saturday 21/03/20
Time: 21:00 GMT
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
•   TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participants.
•   The room will be open at 20:30 GMT for preparation & mission setup
•   House rules: Click here
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game. (comms by courier only)

Mods required:
•   DOW Community Toolbar V8: This will be provided.
•   If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI


Commanders and leaders:
Biondo
Colbert
DepriciatedTen
Jakmin
Sandman
Sargon
Neil
Praetoria

Biondo

I'm in :lol_2

We will continue last wednesday battle.

The game is opened to everyone.

Players who already played on Wednesday can choose to play with the same officer or choose a different one :thumbsup

Colbert

men, the enemy awaits us, let's not keep him waiting  :FrenchFlag :cool_Napoleonic :Lancer :Lancer :Lancer :Soldier_salute :Vive
nemo me impune lacessit

DepriciatedTen

Viva La Emperor. I shall join the fray. I will probably take a division as per Praetoria's asking.  :Vive :Vive :cool_2

Biondo

Colbert and DepreciatedTen joining the battle :Soldier_salute

A division command is ready for DepreciatedTen :howdy

Jakmin

dog" border="0

General Sandman




Who we were

"We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Biondo


Biondo


General Sandman

#9
It was an interesting battle with quite a lot of human generals.  :marching-soldiers

Thanks to Praetoria for preparing the scenario and the participiants for being part of it.  :thumbsup



Who we were

"We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.