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When I was young is the story of an ordinary American guy who went to the Vietnam war to find his lost in action brother. You have an exciting and risky journey into a world full of deadly dangers, whether it is a painterly jungle or charming city streets.


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"When I was young" game trailer




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When I was young is the story of an ordinary American guy who went to the Vietnam war to find his lost in action brother. You have an exciting and risky journey into a world full of deadly dangers, whether it is a painterly jungle or charming city streets. Lead the hero from a recruit to an experienced marine in search of the truth.




IN THE GAME

• 7-10 hours of gameplay
• 9 Chapters of the narrative
• Addictive gameplay
• Exciting combat actions
• Unrepeatable missions
• Different types of enemies and traps
• AI behaviour, depending on the day time
• Steam achievements (includes hidden)
• DLC 1: 13 soundtrack compositions
• DLC 2: Art book with historical references




Key features:

• Setting of the Vietnam War
• Exciting storyline
• Original pixel graphics
• Exclusive soundtrack
• Dynamic time changing
• Realistic shooting
• Different types...

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LIF:MMO (Dev News #184) Welcome to 2020
Fri, 17 January 2020




Hello, Feudalists!

Last week we have welcomed you all in the new year with re-enabled Judgment Hour. This short time of peace during the holidays has ended and war is raging in Abella once again.

Small update released yesterday has ended the Christmas event and returned the looks of the trader carts to normal. In addition, we've provided some optimizations for launcher work. We're hoping that P2P-connection will work more stable for you after this.
The dev team continues to gather and analyze all the feedback received in order to improve and further balance the game mechanics. More tweaks, bugfixes and gameplay balancing patches will follow in due time.

And more on the news about cheaters. Yes, we are aware that some people are still trying to play dirty. In response to that we regularly issue wave of bans on all these accounts to make sure that everyone can enjoy a fair game. This process will continue indefinitely and all cheaters will be punished.



Now to the fun part. The Crown has heard the rumors of ancient jewelry, that might be linked with those who lived in this land before the people came here. They're willing to go even...

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SITREP #00237
FROM: High Command
TO: Arma 3 Users
INFO: Live Ops, Old Man, Global Mobilization
PRECEDENCE: Flash




SITUATION
We'll be discussing everything from new bonus content released for our Arma 3 Contact expansion, the new Old Man (Beta) scenario, and major updates for Creator DLC: Global Mobilization.

Full SITREP: https://dev.arma3.com/post/sitrep-00237

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Moving Forward
Posted on December 31, 2019 by Collin Biedenkapp




Folks,

As we bring another year to a close, it's time to review what 2019 was for us and our community.

In 2019, we made changes to our infrastructure, policies, development standards, and organization that made us stronger, more efficient, and more capable. We started growing a team of great people who are proud to be with us and excited to pave the ground forward with us.

We released PACX and have worked with the community to refine it. We helped JetStream Radio get their new website and streaming system up and running. We proudly attended Flight Sim Expo in June and participated in the first two-day Flight Sim Show event in Cosford in October.

We've made breakthroughs in some important areas. We finally have a light at the end of the tunnel for the infamous view-switch crash. We are closer to overcoming technical limitations that have held us back in the past. We even started our next aircraft (no, we can't tell you what it is yet).

We are now combining the best of the business experience we've gained with the community and product-oriented mindset that made us who we are. We're looking forward to bringing you the next iteration...

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