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Dev News #188
Wed, 1 April 2020



Hello, Feudalists!

We've been gathering, processing and discussing your requests, and we are finally ready to share what we've agreed on for the upcoming patch based on your suggestions and feedback:

• "Coward!" now has a 100% chance to knock out a player. However, it works on both the player who used the warcry and the player it was used against;
• Skill cap has been removed;
• We've found a reason behind map's issues: apparently there was a bitcoin miner. It will be fixed in the nearest future;


We've found those responsible and issued the necessary measures

• Horses' speed has been multiplied by two. Armored warhorses can no longer turn right or left in order to lower the difficulty of lancers' gameplay;
• Heavy crossbow now deals five times more damage and can hit through walls;
• Lesser Instanced Battle will be returned. Sides will be limited to two players per battle;
• Naphtha Pots explosions are going to have a shock wave, dealing terrible damage;


One of the patch's victims, many more are to come

• Judgement Hours will cover 24 hours for 1st Rank in the Guild Rating;
• 100% of all the guilds will be in the 1st Rank of the Guild Rating;
• Wooden...

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The New 717 Update
April 02 2020




As many of you know, the 717 has been plagued with the View Switch CTD for a while now, and the SLI flicker has also been reported. As of April 3rd 2020, both of these bugs are now fixed. This means the CTD when switching views no longer occurs, and the SLI flicker when running two graphics cards has also been fully resolved.

On behalf of everyone at TFDi Design, we would like to thank our small team of affected users and testers with bringing this resolution out as the final update of the TFDi Design 717, version 1.1.4.0.

For People Affected by the SLI Flicker

There are some additional steps that need to be taken in order to support the fix. In the Prepar3D v4\SimObjects\Airplanes\TFDi_Design_717\Panel\LegacyRender folder, there will be a Panel.cfg and 717.dll file. Copy these two items into the directory above, TFDi_Design_717\Panel folder. This will allow the TFDi Design 717 to support SLI.

If there are any problems or you need some additional help, please reach out to the support team here: http://support.tfdidesign.com/support/home


1.1.4.0 (2 April 2020)

Stability Update
• [FIXED] An issue causing crashes when switching views
• [FIXED] A CTD relating...

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Minecraft with RTX: First Look at New Ray Traced Worlds, Plus New Guides for Creators
March 30, 2020



By Andrew Burnes

Minecraft with RTX is coming soon for Minecraft players on Windows 10. Our teams have been hard at work, hand-in-hand with Mojang, to bring for the first time real-time ray tracing to Minecraft, the world's best selling game.

When played on a GeForce RTX GPU, you can experience worlds that are fully path-traced, enabling reflections, shadows, caustics, global illumination, and other realistic lighting effects that interact naturally with physically based textures applied to Minecraft's blocks. These PBR textures enable per-pixel emissives, volumetric effects, and other never-before-seen sights, that together with the path-traced effects usher in the next evolution of Minecraft. Learn more in our GTC Digital talk, available to view here.




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