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D.O.W. Steel Beasts Sunday Mission 08/03/20 @ GMT18:00


This scenario is a simulation and does not have any political message.




4th Dragoons at As-Salman by Maj. Hans


Excerpts of the battalion commander's orders for the 6th French Light Division, 4th Dragoons:

1) SITUATION: February 25th, 1991, the western desert of Iraq
a) Enemy:
Objective CHAMBORD: The town of As-Salman
Elements of the Iraqi 45th Infantry Division. Approximately a dozen AFVs, mostly T-55s or Chinese copies, and a large unit of truck mobile infantry.
These guys are poorly trained, poorly equipped, have been under constant bombardment, are undersupplied and cut off.
If you're lucky they'll just give up like all the other Iraqis we ran into so far.

Objective TOULOUSE: Crossroads north of As-Salman
No enemy units are known to be securing this objective. Seize these crossroads on your way to Objective White.

Objective WHITE: As-Salman Airbase
Elements of the Iraqi 45th Infantry Division, plus local airbase security personnell.
Coalition air units have been bombing the hell out of this place, but the possibility exists that the Iraqis may still have helicopter support.

b) Own:
Elements of the 6th French...

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SOW Waterloo Multiplayer Wednesday 07/03/20 at 21:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Date: Saturday 07/03/20
Time: 21:00 GMT
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
• TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participants.
• The room will be open at 20:30 GMT for preparation & mission setup
• House rules: Click here
• HITS system
• Courier orders
• Bare map. Full F.O.W.
• No voice during game. (comms by courier only)

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
• Must be proficient Using HITS
• Have a good understanding of UI


Commanders and leaders:
Colbert
Biondo
Sandman
...

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What's your gaming pleasure this weekend? 06/03/20 :gamer

Work/real life stuff ongoing...No RC flying...Oh and its VERY cold, wet and windy . :flyaway


Military flight sim in P3DV4
Vietnam/SE-Asia missions. Yep, thats right and they fight back :bitchslap

I use: FSX@War, CCP, FSCAI, VACMI (SSW)

FSCAI has been updated again which makes the enemy ai come alive even more! here .

Military simulation is VERY doable in P3D. I enjoy having the entire world to fly in as well as real weather. I can fly a mission in Syria, Libya, Afghanistan, Vietnam. In fact almost anywhere.

Vietnam + Middle east

Planes I will use:
- Milviz F100D


Civillian: :Horizon
Milviz KA350i


Shadow Empire: turn-based wargame with a unique mix of military focus, 4X elements, procedural generation and role-playing features.

Swat4 SEF mod: With friends :sneaking

Panzer Corps 2: :tank

Naval Battles Simulator:


Maybe some Tank sim.


That's what I am trying to play. :thumbsup


...

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Tacview 1.8.3 beta 1 is available Now

Download: HERE

• Release Date: Fri, 6 Mar 2020
• Operating System: Windows® 32-bit / 64-bit
• File Size: 390.2 MB


Release notes

FEATURES & CHANGES

• ADDED IL-2 Arras elevation map
• ADDED ObjectInjector addon to easily add static objects in Tacview world
• ADDED support for Shift + PgUp / PgDown to move quickly +/- 10 seconds in time
• ADDED an option to auto hide latitude/longitude coordinates whenever bullseye coordinates are present
• ADDED support for more exotic characters in latitude & longitude coordinates
• ADDED /Fullscreen command line option to start Tacview in fullscreen mode
• IMPROVED fast forward speeds to better match other debriefing tools (x3/x5/x10/x20)
• IMPROVED Anti-aircraft engagement range display in satellite/orthogonal view
• IMPROVED bookmark shortcut for DCS World is now set to [~] by default
• IMPROVED support for csv files such as granular data from Flightradar24
• IMPROVED direction vector length to be proportional to the corresponding object speed
• IMPROVED handling of Carriage return characters when importing telemetry files
• IMPROVED media windows now display only file names without path in their...

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