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D.O.W. Steel Beasts Wednesday Mission 16/9/26 @ GMT18:00


This scenario is a simulation and does not have any political message.



Battle of Alvern by ben


SITUATION:

Enemy:
Soviet Mechanized infantry Battalion is approaching the town of Gockenholz to the South.
Enemy forward detachment of T64.
Enemy main body is mix of BMP2 and T64.
Expected enemy course of action is to perform a hasty attack on OBJ1 the village of Alvern.

Own:
3 Platoons Infantry with M113A2 with Dragon and AT4
1 Platoon M1A1
Your M1A1
1 Platoon M966 TOW HMMWV
1 Platoon HMMWV .50cal scouts
1 Platoon support units

Your units are freely deployable between Phase Lines GREEN and RED.


MISSION:

Defend Alvern until H+45


EXECUTION:

At your discretion.

Your units are freely deployable between Phase Lines GREEN and RED.


FIRES:

A battery of M109 on map Artillery is available with HE Smoke and ICM.
M109 ammo: 12xHE, 12xICM, 12xSmoke. Resupply in place.
3 deployable Priority TGPs are available.


MISSION END:

- At H+45 minutes.
OR
- All enemy AFVs destroyed.
OR
- Enemy achieves force superiority in Alvern for 5 minutes.


SCORING:

- 60 points for Force Superiority in OBJ1 at mission end.

...

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The Grognards of the Imperial Guard: when and how to engage them?
September 10, 2026



The Grognards of the Imperial Guard: when and how to engage them?


Introduction
Among the most famous soldiers in military history, the Grognards of the Imperial Guard hold a special place. Veterans of the Napoleonic campaigns, admired for their endurance, discipline, and experience, they formed the heart of the French Imperial Guard. Their reputation was such that their mere appearance on the battlefield could be enough to cause panic among the enemy.

However, the Grognards were not intended to be engaged at the beginning of combat. Their deployment followed a precise logic: to preserve an elite reserve capable of intervening at the decisive moment, restoring a compromised situation, or delivering the final blow. Understanding when and how to engage these troops provides a better grasp of Napoleonic strategy and the Guard's particular role.

Over time, the strength of the Imperial Guard significantly increased.
This increase led to the creation of Middle and Young Guard units.
Of course, these new units did not have the same value as the Old Guard.


Who were the Grognards?
The term "Grognards" primarily refers...

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Home of Wargamers 2026 is almost here
Tue, 8 September 2026



Home of Wargamers 2026 is almost here. Our yearly live showcase, streamed on Twitch and YouTube, returns on September 30th with fresh announcements, updates and a look behind the scenes at what's coming from Matrix Games.

This edition brings together longtime fan favorites and brand new projects. Developers and producers will step up to walk you through what they've been building, share previews, and talk about where their games are headed next.

On the schedule: Strategic Command, Armored Brigade II, Decision Point, Decisive Campaigns, Flashpoint Campaigns: Lowland Lions, Commander: Europe at War, Nuclear War Simulator and more, a mix of reveals, walkthroughs, and titles landing very soon.

Mark your calendar: September 30th, 2026 at 7 pm CEST.
Join us on YouTube and . See you there for an evening of strategy and wargaming.


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Outmatched, outgunned, but not outsmarted, you'll command a tank squad in tense urban warfare across a shattered megacity. A great power has collapsed, and opportunity is in the air. Take contracts and ambush powerful enemies, customize your squad, and reap the rewards.

Home page
Steam


Single-player


Armaphract Gameplay Trailer



About

A slow paced tactical tank sim with bursts of action. You can choose to be methodical, pausing to plan out every move, or advance violently and adapt on the fly.



This game is still early in development. Please follow or wishlist if you want to be be notified when the game is out! Additionally, feel free to join the discord to chat with the community or try a dev build on itch.

Maneuver through desert streets, assessing choke points and watching for ambushes in the alleys. Use powerful ordnance to eliminate clustered forces or collapse buildings to form new routes. Smoke to stage a push or obscure a retreat. Fight intelligent enemies which play by the same rules, lying in wait, organizing flanking attacks, or regrouping when threatened. Infantry can stalk armor from buildings across the map, which are destructible.

You'll have time, even in the most chaotic battles,...

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