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Strategic Mind: Spectre of Communism is a (hi)story-driven turn-based strategy set in the WW2 period. It offers refined wargame mechanics, story-rich gameplay, and modern 3D graphics. Lead the USSR Armed forces staging the world Communist revolution. For Stalin! For the Motherland!


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Strategic Mind: Spectre of Communism | Announcement





About

A spectre is haunting Europe the spectre of communism. (c) Karl Marx, The Communist Manifesto

Strategic Mind: Spectre of Communism is a (hi)story-driven turn-based strategy set in the WW2 period. It offers refined wargame mechanics, story-rich gameplay, and modern 3D graphics. Lead the USSR Armed forces staging the world Communist revolution.



The game has many historical operations and events but also features a number of alternate history moments. It is created with great care and attention to historical details by a team which is passionate about WW2 history. Watching cinematics before and after every operation you can almost feel that you are indeed a participant of the unfolding epochal events. Moreover, numerous primary and secondary objectives allow you to explore every battle in detail. The gamepl ...

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45 Comments
State of Production #12
Wed, 30 September 2020



Hello everyone, my name is Tim Perreault and Im the Executive Producer at New World Interactive. September has been a productive month for us. Weve got a hotfix for the live game, a CTE Preview Event for our next update, and we announced a Mapping Contest for Insurgency: Sandstorm!

Key Points of State of Production #12
1.7.1 Hotfix 2
1.8 Open CTE Event
AI Update
Mapping Contest
Operation: Breakaway

1.7.1 Hotfix 2
Weve been spending a lot of time investigating the stuttering issue that some of our community members have been encountering. With the help of Epic weve found the cause relates to a recent Global Invalidation change that was done to improve performance. For the time being, we are disabling global invalidation. Because this did have a meaningful impact on the games performance well be looking to reimplement global invalidation in the future when we can do so without any unintended side effects. This hotfix also addresses a few other issues that were annoying to the community including the lack of collision on Summit point D, mines not detonating when being run over by vehicles, and an issue preventing kills from AI contro ...

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SOW Waterloo Multiplayer Wednesday 30/09/20 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participants.
The room will be open at 19:30 GMT for preparation & mission setup
House rules: Click here
HITS system
Courier orders
Bare map. Full F.O.W.
No voice during game. (comms by courier only)

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
Must be proficient Using HITS
Have a good understanding of UI


Commanders and leaders:
Biondo
Jakmin
SamuelGim
Davide
Colbert
Asalex
Neil
Sandman


This evening's scenario by Jakmin


Basically there's an objective at Carrefour Une which give a small amoun
...

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