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SOW Waterloo Multiplayer Wednesday 15/07/20 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
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SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
• TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participants.
• The room will be open at 19:30 GMT for preparation & mission setup
• House rules: Click here
• HITS system
• Courier orders
• Bare map. Full F.O.W.
• No voice during game. (comms by courier only)

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
• Must be proficient Using HITS
• Have a good understanding of UI


Commanders and leaders:
Jakmin
Biondo
SamuelGim
Colbert
Praetoria (?)
Sandman
...

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Tacview 1.8.4 beta 6 is available Now

Download: HERE

• Release Date: Fri, 10 Jul 2020
• Operating System: Windows® 32-bit / 64-bit
• File Size: 392.6 MB


Release notes

FEATURES & CHANGES

• ADDED support for DCS: The Channel Map
• ADDED support for DCS: P-47D Thunderbolt
• ADDED Falcon 4 Balkans runways and ILS from oakdesign
• ADDED GPX routes import to the Track Injector add-on
• ADDED Rangefinder Add-on to display distance between multiple objects in one place (Tacview Enterprise)
• ADDED automatic synchronization of audio/video files (if appropriate metadata available)
• ADDED support for Drag & Drop on audio/video media windows
• ADDED numerous objects and 3D models to the database
• ADDED option to enable/disable radar locks detailed labels (off by default)
• ADDED /SaveConfig:false command line option to not save UI settings on exit
• IMPROVED EAG file support (aircraft type, color and country)
• IMPROVED debug log

FIXES

• FIXED crash when closing Tacview installed in C:\Tacview\
• FIXED potential crashes when running out of memory
• FIXED C-101 3D model scale
• FIXED rare case when export.lua content could be reset on install



Restrictions

To run a beta version, you...

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D.O.W. Steel Beasts Sunday Mission 12/07/20 @ GMT18:00


This scenario is a simulation and does not have any political message.



Wombat Way by ssidiver



Wombat Way
(Eats, Roots, Shoots and Leaves)

The Sleezarians are trying to push forward.

1) SITUATION:
a) Enemy:
Sleezarian Armoured units are moving East.
Probable enemy equipment will includes T-90s, BMP2s and BMP3s.

b) Own:
Two platoons 1 & 2; one tank and one mech infantry.

c) Attachments and detachments: Nil

Nor is there artillery available

2) MISSION:
Objectives:
Recon West on and adjacent to Wombat Way to at least 790188 and prevent the Sleezarians advancing.

3) EXECUTION:
You are in command of two platoons 1 & 2, move forward, recon and blockade Wombat Way

WEATHER:
medium cloud, no precipitation expected. Wind from the West at 5m/s, 29 deg C, Pressure 1014 mbar, visual range 5 km




Dogs Of War Vehicles: (in mission)

M1A2(SEP): Click here

Ulan: Click here






********************************
** Notes **
********************************
SB Version: 4.167
Mission Name: Wombat Way
Created by: ssidiver
Available at: https://www.steelbeasts.com/files/file/2847-wombat-way/
Modified by: N/A
Multi-Crew: Yes
Single Crew: Yes
Largest command: Platoon
Smallest command:...

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This Simulator has been simmering since 2017, and now in 2020 it's getting serious!


The tank game you've been waiting for
It's a weird time for fans of modern tank combat games. The straight-shooting simulator titles from the turn of the millennium are no more, replaced by free-to-play games with modern vehicles locked behind aggressive pricing or absurd playtime. As tank nerds, we need a game that gets right to the good stuff - modern tanks, realistic system and damage models, and a focus on fun over all.

With Gunner, HEAT, PC! we aim to make that dream a reality.

No more staring at locked MBTs in your progression tree and wondering if you'll ever get to play them. No more spending industry prices to buy industry simulators just for a taste of something worthy. We're making a great tank game because that's what we want to play.

Gunner, HEAT, PC! was started by tank nerds, driven by our experiences playing tank games. We remember the well crafted sim-lite titles from decades past, and we think there's a place for that kind of game again. GHPC is not another free-to-play arena TDM game, and it's not a full-blown simulator you need a manual and a week of training to use. We intend...

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