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D.O.W. Steel Beasts Sunday Mission 19/07/20 @ GMT18:00


This scenario is a simulation and does not have any political message.



Wombat Way by ssidiver



Wombat Way
(Eats, Roots, Shoots and Leaves)

The Sleezarians are trying to push forward.

1) SITUATION:
a) Enemy:
Sleezarian Armoured units are moving East.
Probable enemy equipment will includes T-90s, BMP2s and BMP3s.

b) Own:
Two platoons 1 & 2; one tank and one mech infantry.

c) Attachments and detachments: Nil

Nor is there artillery available

2) MISSION:
Objectives:
Recon West on and adjacent to Wombat Way to at least 790188 and prevent the Sleezarians advancing.

3) EXECUTION:
You are in command of two platoons 1 & 2, move forward, recon and blockade Wombat Way

WEATHER:
medium cloud, no precipitation expected. Wind from the West at 5m/s, 29 deg C, Pressure 1014 mbar, visual range 5 km




Dogs Of War Vehicles: (in mission)

M1A2(SEP): Click here

Ulan: Click here






********************************
** Notes **
********************************
SB Version: 4.167
Mission Name: Wombat Way
Created by: ssidiver
Available at: https://www.steelbeasts.com/files/file/2847-wombat-way/
Modified by: N/A
Multi-Crew: Yes
Single Crew: Yes
Largest command: Platoon
Smallest command:...

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Commander in the ranks. Soldier at heart. Choose a faction and deploy and command your army into massive physics-driven WWII battles to the last man standing. Destroy everything on sight with an insane amount of units that will behave tactically.

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DEPLOY YOUR FORCES AND GET PERSONAL
Play as a commander deciding your army configuration and tactical deployment on the field on massive battles. But also experience first line action instantly by taking control of individual units on the fly, from tanks or planes to snipers and more.



EVERY BATTLE IS UNIQUE.
From infantry to aircraft, super-secret projects or tanks, LOTS of tanks... there are over 200 different units at your disposal, seriously - check them out!
You won't run out of maps either. With more than 50 unique maps you will never know if your next battle is going to be deep in the Sahara Desert, in the green fields of Europe or in the snowy plains of Russian Taiga.



DESTROY EVERYTHING.
Large maps carefully crafted to fit infantry, motorized and airborne action that include deformable terrain and gradual destruction of buildings and landmarks. Shape...

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Community Update Blog #4
Fri, 17 July 2020



Changing of the Guard

Hey all, DaraDef here. It is with a heavy heart that I announce my departure from New World. I have the utmost respect for my coworkers and for the awesome members of the community who have been so welcoming and kind to me this past year, and it will be hard to walk away. This has certainly been a wild ride with all sorts of ups and downs, but I wouldn't have traded it for the world. While I am sad to be leaving, I am looking forward to a new step in my career in video games at a AAA studio. I will miss many of you dearly. I leave my position in the incredibly capable hands of fatherHank, who I have no doubt will excel in Community Development.

Thank you all for your kindness,

DaraDef OUT!
---------------------


Hello Gamers™, it's me, fatherHank. This is a really bittersweet day for me and for all of us at New World. Dara's been given an amazing opportunity so we're extremely happy for her... at the same time someone has been cutting onions at our desks, and we are incredibly sad to see her move on.

Dara has done a lot with and for this community in a short amount of time. Luckily for me she has also taught me a hell of a lot...

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Beta 20.2 Released
Thu, 16 July 2020



Eyes up squaddies,

OWI-HQ here with another minor update in the form of B-20.2 which is rolling out with a number of map layer fixes to combat some bugs and also some layer balance changes across some maps to provide fairer matches. Thank you to all those that have provided bug reports!

As always, do let us know through our helpdesk if you are experiencing any technical issues so we can address them as quickly as possible, and be sure to have yourselves a great day.

Beta 20.2 Release Notes

Map Layer Fixes
• Al Basrah - Adjusted Infantry and Vehicles taking damage too quickly when submerged in water, and in some cases taking damage when submerged in only ankle-high water.
• Lashkar Valley Invasion v1 - Fixed Fog of war not being enabled.
• Gorodok AAS v2 - Fixed GB main having no repair stations or ammocrates.
• Lashkar Valley RAAS v1 - Update Vehicle Layout to be more balanced, adding BMP2 to RUS.
• Sumari Invasion v1 - Added a tweak to CP capture ticket gain, less tickets are gained upon capture for this Invasion layer to give the defending team a more fair fight.
• Lashkar Valley AAS v1 - Fixed Ghawchak CP having an offset CP name.
• Skorpo RAAS...

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