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Graviteam Tactics: Dark Forest DLC

Requires Mius Front




STEAM

Price: £11.39

15% off at launch = £9.68


About This Content

53A units conduct stubborn fighting against the German 11AC units west of Kharkov. 299RD assaults vlg.Polevoe defended by the German 3TD. 84RD attacks positions of 168ID in Semenovka and conducted a raid with forward group of 41RR in the direction of ht.208.6. As a result, an exposed seam between 3TD and 168ID units was revealed in the forest south of vlg.Polevoe. 252RD supported by tanks of 61 gds det brt TR and 148TR, was ordered to concentrate on the n.e. outskirts of vlg.Dergachi and launch an attack between 299RD and 84RD with forces of 924RR and 928RR in the direction of ht.208.6 - Forester's house - sub.farm.


• Two operations of 12 turns for each of the parties (forest southern of Semenovka and Polevoe, August 16-17, 1943).
• Precisely recreated area of over 48 sq. km west of Kharkov city.
• Historical organizational structure of units at the time of the offensive.
























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Buoyancy is a city-building strategy game where you build, manage, and move a floating city on an oceanic world. Explore and scavenge resources scattered around the endless waters. Keep your villagers nourished and happy while combating fires, sickness, and pirate attacks.


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Single-player


Buoyancy - Steam Trailer Aug 12, 2019





About

Buoyancy is a city-building strategy game set in an ocean world.

Build a floating city. Plan out your city's expansion by placing floating platforms that connect with each other. There are several types of buildings: Gatherers, Production, Hunters, Military, and Utility. Resources are delivered in real-time for constructing and production by your villagers.

Manage a growing population. Your city's population will be ever growing! Manage your villagers happiness and nourishment levels to keep them alive. Try to balance resource production with an increasing population that demands more and more. Combat sickness and fires that could cripple your city.

Explore with your mighty city. In this ocean world there are resources and floating junk to exploit but they're not always going to drift your way. You can move your city around to exploit...

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D.O.W. Steel Beasts Sunday Mission 09/08/20 @ GMT18:00


This scenario is a simulation and does not have any political message.



Between a River and a Hard Place by El_Chacho


1) SITUATION:
a) Enemy:
A Russian tank regiment is moving southeast. After securing key river crossings on the Muddy River the enemy is looking to secure territory in order to continue their offensive across the Deep River. The Russian tank regiment's immediate objectives appear to be the river crossings at Merkelville North and Merkelville South.

The enemy will likely attempt to outflank friendly positions in and around Merkelville North and Merkelville South by a turning movement using the roads south of the Muddy River and west of the Deep River.

The only enemy formation available for such a turning movement is a tank battalion equipped with T-90s and BMP-3s. Their doctrine dictates the use of reconnaissance assets to find a suitable avenue of approach, but given the need for a quick advance, the enemy may opt for ad-hoc IFV-tank teams for a reconnaisssance in force.

b) Own:
Our battalion continues its preparations to defend Merkelville North and Merkelville South and is now consolidating and reorganizing. The battalion...

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SOW Waterloo Multiplayer Saturday 08/08/2020 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
• TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
• The room will be open at 20:30 GMT for preparation & mission setup
• House rules: Click here
• HITS system
• Courier orders
• Bare map. Full F.O.W.
• No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
• DOW Community Toolbar V8: This will be provided.
• If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
• Must be proficient Using HITS
• Have a good understanding of UI


Commanders and leaders:
Biondo
Praetoria (French CiC)
Jakmin
...

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