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SOW Waterloo Multiplayer Saturday 16/01/2021 at 21:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
• TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
• The room will be open at 20:30 GMT for preparation & mission setup
• House rules: Click here
• HITS system
• Courier orders
• Bare map. Full F.O.W.
• No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
• Must be proficient Using HITS
• Have a good understanding of UI


Commanders and leaders:
Biondo
Samuel
Jakmin
Colbert
Neil
Kovalsky
Andrea
...

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5 Comments
JUST FLIGHT 146 Professional

Compatibility: P3D v5, P3D v4
Home page
Manual



Just Flight's all-new Professional-level simulation of the 146 'Whisper Jet' comes in 30 liveries and includes eight stunningly detailed variants, each with its own unique flight dynamics, custom effects, immersive dynamic lighting, accurate animations and PBR materials. The Captain's and First Officer's cockpit positions are modelled with hundreds of functional switches, knobs and controls.

Complex custom-coded systems include hydraulic, electrical, fuel and pressurisation and the cockpit features a functional Thrust Management System (TMS) and comprehensive navigation equipment which includes an FMC.

Following on from their award-winning L-1011 Tristar Professional, Hawk T1/A Advanced Trainer and PA-28 family of aircraft, this highly detailed simulation of the 146 regional jet has been developed by Just Flight's in-house team following comprehensive, hands-on research with a real-life aircraft, G-JEAO, which retired from service with British European Airways in 2000 and is now preserved at the de Havilland Aircraft Museum, and the CC.Mk2 and C.Mk3 aircraft of Royal Air Force, 32 (The Royal) Squadron.

Just Flight...

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8 Comments


Defend America from an alternate-universe America using state-of-the-art 1980s military hardware in this intricate and tactical turn-based strategy game.


Home page
GOG
Steam
Official forum
YouTube



Single-player, Online PvP


Möbius Front '83, by Zachtronics




About



The year is 1983 and the United States of America must defend itself from an enemy it could have never imagined— an America from an alternate universe that will stop at nothing to seize control of the country's heartland!

In Möbius Front '83 you will fight tactical, turn-based battles with the cutting-edge military hardware of the early 1980s. Use every tool available -- powerful tanks, fast-moving attack helicopters, long-ranged artillery, tenacious infantry, and more -- to control the complex and rapidly-changing battlefield of the era.

Who are the "Americans" attacking America, and why? Find out in the game's extensive single-player campaign and its fully voiced cutscenes. When you're ready for some R&R, play a new kind of solitaire, solve Zachtronics-style puzzles, and even read the U.S. military manuals that inspired the game.

MULTIPLAYER & SOVIET ARMY UPDATE: You can now also play one-off skirmish missions against the AI or your Steam
...

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State of Production #16
Fri, 15 January 2021



Hello everyone, my name is Tim Perreault and I'm the Production Director at New World Interactive. The team and I are all back at work after our much needed studio closure over the holidays. This SOP will be a bit of a deviation from prior updates. Instead of discussing ongoing and upcoming development, I am going to reflect back on 2020 both in terms of successes and failures, discuss some of the key learnings we've made from both of these, and look forward to what 2021 has in store for Insurgency: Sandstorm and all of us at NWI!

Key Points for State of Production #16

• 2020 In Review
• Lessons Learned
• Looking Forward

2020 In Review
2020 was not the year any of us expected. There were many challenges, successes, and failures. The running theme for the year at NWI was growth. Taken literally, the company grew significantly in size, hiring many key roles throughout the organization even creating entirely new departments, such as our Player Support group, as well as heavily expanding the size of other departments. The growth of the company also helped us mature the organization as a whole; both through the experienced individuals who joined...

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