Pages1 ... 121 122 [123] 124 125 ... 172



SOW Waterloo Multiplayer Wednesday 10/02/2021 at 21:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
• TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
• The room will be open at 20:30 GMT for preparation & mission setup
• House rules: Click here
• HITS system
• Courier orders
• Bare map. Full F.O.W.
• No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
• Must be proficient Using HITS
• Have a good understanding of UI


Commanders and leaders:
Biondo
Sandman
Asalex
Colbert
Neil (?)
SamuelGim
...

Read More

4 Comments
VBS4 Instructor Series - Vehicle IFF Trainer
Feb 9, 2021




VBS4's Editor mode enables trainers and simulation administrators to create many different scenarios to enhance troop readiness including vehicle identification training.

In this Instructor Series video, we show you the tools you can use to quickly and easily set up a basic vehicle recognition trainer using the out-of-the-box 3D vehicle and laser designator models.

0:00​-0:35​ - Intro
0:35​-1:05​ - Placing objects to reference
1:05​-1:55​ - Measure distance tool
1:55​-2:17​ - Practical application
2:17​-2:50​ - Trainee perspective and controls
2:50​ - Conclusion - Admin tools to assist

Learn more about VBS4 at https://vbs4.com​
Find out more about BISim at https://bisimulations.com

0 Comments
Callout for flighsim testers
08 February 2021




Would you like to help us test our products?

Send your CV to info@milviz.com

0 Comments
GSX in MSFS 2020 First Preview
Feb 6, 2021




Sneak preview of GSX custom pushback animations working in MSFS 2020.




1 Comment
Pages1 ... 121 122 [123] 124 125 ... 172