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Military ops 04/02/19

Testing of military ops in P3DV4 continues

Pilots:
Asid: Milviz F-100D Super Sabre. Tacpack weapons
Reds: Sim Skunk Works PA200 TORNADO vACMI weapons

Connection method: Skunknet

We carried out some more limited testing. It was interesting as we used FSX@War. Everything was fine. Reds dropped bombs and I saw and heard them. I fired missiles and he saw them. I used Tacpack weaponed aircraft and he used a vACMI weaponed aircraft.

We are looking forward to more testing today (05/02/19)

A thing of beauty

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Military ops 03/02/19

Initial testing of military ops in P3DV4

Pilots:
Asid: Sim Skunk Works FIAT G-91
Reds: Sim Skunk Works PA200 TORNADO

Connection method: Skunknet

This was a quick test to see how things worked. I can say it worked VERY well. No rubber banding, jitters or lag. We were in close formation quite a lot and had no issues.

We will continue the tests today hopefully.

My colourful orange and grey G91 on the left. Reds Tornado on the right.


Shall I pull the trigger?????




...

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Odog's Jackson Hole 1.0.0 Free for X-Plane 11
By Odog





Welcome to Jackson Hole. Wyoming! Jackson Hole Regional Airport it the only airport located with a national park - Teton National Park. With tight regulations, the airport is forced to have not only a small terminal but a small runway as well - good luck getting a 777 in there. The airport is accompanied by the beautiful Teton Mountain Range. Surrounded by pretty views, mountains, and lakes. Planes such as A319s, A320's, B738's, B757's, and some ERJs from United, Delta, American, and Frontier, give the airport life. During the tourist season in the hot Summer and cool Winter, the airport is jammed packed with people from all over the world wanting to see nature.

Since October I've been working on Jackson Hole in my spare time. With massive strides in development since the start, I've been going back and redoing everything to get the best of the best. Now I'm obviously not a prodigy like MisterX6, so please realize there will be plenty of mistakes that will be fixed through my time of development after today.

My general game plan, for now, is to

• Add more ground clutter
• Add more orthophotos
• Redo the hangers
• Retexture...

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Foundation is a grid-less, sprawling medieval city building simulation with a heavy focus on organic development and monument creation.


Home page: Here
Steam: Here
Official forum: Here
Youtube: Here
Wiki: Here


Single-player


Early Access Trailer / Jan 17, 2019




About

FOUNDATION : A NEW ERA OF ORGANIC CITY-BUILDING SIMULATION!

Foundation is a grid-less, sprawling medieval city building simulation with a heavy focus on organic development, monument construction and resource management.

In this strategy/city-builder/economy simulation game, players must create a prosperous settlement as the newly appointed lord of a region untouched by man.



Setting to redefine the city-builder genre, Foundation puts the emphasis on the organic aspects of urbanism in the cities of old, powered by Polymorph Games' proprietary game engine, Hurricane, which allows for full mod support and is optimized for the thousands of moving parts that come with building humongous cities.

Among other things, the engine provides the player with robust building tools, to create countless unique monuments that will seamlessly integrate into your settlement.

With medieval architecture and urbanism at the forefront of its design, Foundation's...

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