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(Dev News #152) Military Sieges, Events, and Cool Decorative Shields
19 Apr @ 7:19pm - Saxxon



Hey, Feudalists!

Today we have rolled out a patch dedicated to Military Outpost tweaks. Thanks to those changes, the sieging actions using this type of outpost will be more adequate and logical. And that's not all! We have also implemented a new type of NPC — archers! These guards will help you protect your Military Outposts and will target anyone who doesn't have 'Can Enter' permission (so it might be a good idea for guild leaders to provide their allies with this permission). Note that the archers are not designed to protect the outport by themselves, but they are a rather good addition to live player-defenders firepower.

There are even more tweaks and fixes here and there, and you are welcome to read about them in the patch notes. https://lifeisfeudal.com/News/?art=783

Also with the current patch, we implement the following siege/raiding rules:
You can use ONLY siege ladders (and siege platforms) and terraforming (or natural terrain) to get over the walls at ANY time (JH or no JH).
You're allowed to use jumping, pounce ability, and horses to get on or over the walls.

We have added a new type of...

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BMS 4.34 Teaser YouTube 1080p



Published on Apr 18, 2019
BMS 4.34 Teaser featuring some of the upcoming 4.34 features. The whole BMS team wish you many hours of enjoyment.


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Falcon-BMS-4-34-Full-Installer
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Tacview 1.8.0 beta 8 is available Now

Download: HERE

• Release Date: Thu, 18 Apr 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 269.4 MB


Release notes

FEATURES & CHANGES

• NOTICE: Windows XP is not supported anymore (definitive)
• Added a brand-new shot log
• Added an option to automatically pause on shot log events
• On pause, the current shot log event is now displayed in the 3D view
• BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
• Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
• Manually or automatically selecting a shot log event will select corresponding objects
• Added an option to remove objects from the 3D view context menu
• When opening a new file, only important objects are automatically selected instead of any object
• When opening a new file, the camera will center on the battlefield
• Added more options to configure the camera mode from SDK API
• It is now possible to specify the altitude of new object above ground level
• When an object is manually added to the world, it is now automatically selected
• Added support for Grinnelli Designs Virtual Air Racing Pylons 2019
• Added C++ API to...

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What's your gaming pleasure this weekend? 19/04/19 :gamer

Real life is still the enemy of gaming at the moment...However


P3D V4 Military flight sim :fighter
Milviz F100D & T38C....Avro Vulcan :bomb
Hopefully online with Reds. Test out his updated theatre in FSX@War :thumbsup



Swat4 + SEF mod in mp :sneaking :shooting-two-guns

Dawn of Man Commanding a settlement of ancient humans :fire

Fantasy General II :dwarf

Field of Glory: Empires :dwarf

Wolfpack :sub



That's what I am trying to play. :thumbsup

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