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Update 1.3 now live on the Community Test Environment!
31 MAY @ 2:41PM - NWI ALEX



Hey everyone,

Today we're launching a preview of our upcoming 1.3 update on our Community Test Environment. We invite you to try new map, game mode, weapons, weapon optics, community server XP gain, and more. Just go to your Steam Library and download the "Insurgency: Sandstorm Community Test Environment."

The update includes a remastered version of one of our most popular maps from the original Insurgency, 'Ministry'. Set mostly indoors, Ministry features more tight, CQB-focused combat than any of our other maps. Ministry will be availible for Firefight, Skirmish, Team Deathmatch, Checkpoint, and Hardcore Checkpoint game modes. Right now only Versus game modes are available, but Coop game modes will be added later.





We've also included a brand new Arcade game mode 'Frenzy Checkpoint,' which we revealed in detail earlier this Spring. Teams will have to try to battle waves of faster, more aggressive AI that are armed only with melee weapons. However, we've thrown in some twists, with special enemies with unique abilities like the athletic Jumper, the hulking Bruiser and the explosive Flamer.

Frenzy Checkpoint...

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SOW Waterloo Multiplayer Saturday 01/06/19 @ 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 150 - 240 minutes; 180 min regulary
Minimum number players: 2
Date: Saturday 01/06/19
Time: 20:00 GMT
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
• TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participants.
• The room will be open at 19:30 GMT for preparation & mission setup
• House rules: Click here
• HITS system
• Courier orders
• Bare map. Full F.O.W.
• No voice during game. (comms by courier only)

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
• Must be proficient Using HITS
• Have a good understanding of UI


Commanders and leaders:
Shadau
Biondo
Colbert
Mitra
Ciampo
Presy63
Sandman
...

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What's your gaming pleasure this weekend? 31/05/19 :gamer

Work and forum admin stuff ongoing.


P3D V4 (Now on 4.5) Military flight sim FSX@War :fighter
Milviz F100D, SSW AERITALIA-LOCKHEED F-104S, SWS F4


Hoping:

Swat4 + SEF mod in mp :sneaking :shooting-two-guns

Ostriv Immersive 18th century town builder. This is still in Alpha but has many features :Hammer

WarPlan (Matrix): I got on the beta :marching-soldiers

Tank simulation: Tank Crew/Steel Beasts :tank


Field Of Glory II New Wolves at the Gates DLC :dwarf




That's what I am trying to play. :thumbsup
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Home of Wargamers IV Live - Close Combat: The Bloody First gameplay




As we announced last month, June's Home of Wargamers Live would feature something that all strategy fans are waiting for: the gameplay reveal of Close Combat: The Bloody First.

Tune in with us on June 3rd at 6 pm BST on our [link=https://www.twitch.tv/slitherinegroup]Twitch channel[/link].

The first part will be about all the latest news in the Slitherine world, with us telling you what's up and what is going on.


Then we will have a whole moment dedicated to [link=http://www.matrixgames.com/products/product.asp?gid=686]Close Combat: The Bloody First[/link], featuring gameplay sections highlighting the main innovations and core features implemented.


It will also be your chance to ask us anything you would like to know about the game. Don't miss it!

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