Pages1 ... 297 298 [299] 300 301 ... 348
Why Chernobyl Exploded - The Real Physics Behind The Reactor




Scott Manley
Published on 8 Jun 2019
With the TV show doing a great job at delivering its explanation in a manner that most people can easily understand, I felt I wanted to do a more detailed description. So I cover basic reactor physics, explain how the RBMK reactor works, how Xenon 135 works, Why the control rods included graphite tips, and why the reactor became unstable and ran away.

Many of the diagrams here are from https://www.nuclear-power.net and they have Lots more information on Nuclear Physics
https://www.nuclear-power.net

And of course I highly recommend the TV show:
https://www.hbo.com/chernobyl
...

Read More

2 Comments


Tacview 1.8.0 beta 13 is available Now

Download: HERE

• Release Date: Thu, 13 Jun 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 269.7 MB


Release notes

FEATURES & CHANGES

• NOTICE: Windows XP is not supported anymore (definitive)
• The active object list has been moved to a dockable window
• The playback control bar has been moved to a dockable window
• The time slider now displays target time during a drag operation
• Drag & drop a file on Tacview with the CTRL key will merge it with the existing telemetry
• You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
• Added a brand-new shot log
• Added an option to automatically pause on shot log events
• On pause, the current shot log event is now displayed in the 3D view
• BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
• Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
• Added an option to remove objects from the 3D view context menu
• Added an option to add object on the ground from the 3D view context menu
• It is now possible to specify the altitude of new object above ground level
• When an object is manually added to the world,...

Read More

1 Comment
INSTRUCTIONS IF YOU'RE NEW TO THIS TORNADO FORUM


WHAT YOU NEED TO PLAY THE COMPLETE TORNADO SIMULATION WITH THE MODDED FLIGHT.EXE
I. An installation of Digital Integration's Tornado on your harddrive (preferably Tornado 1.0E). You can also download Tornado 1.0E from here.

II. You will need to install DosBox 0.74-2 as well.

Alternatively, a FULL Tornado 1.0E installation that doesn't require you to download and install DOSBox (because it already contains DOSBox!) is found here<<<. When you click the link, you will see a warning message that says "Whoops! There was a problem with the preview. Retrying....". Just IGNORE the warning message and simply click the "Download" button to download the TORNADO.ZIP file!

III. The latest (most recent) FLIGHT.EXE on the Modding Tornado forum

IV. Modded TREE3.BIN

V. Modded PILOTPAN.BT2


HOW TO PLAY THE COMPLETE TORNADO SIMULATION WITH THE MODDED FLIGHT.EXE

Step #1. Install Digital Integration's complete Tornado simulation onto your computer's harddisk.

Step #2. Copy that FLIGHT.EXE file into the Installed Tornado's C:\TORNADO\TORNADO\FLIGHT subfolder. Be careful to first save or rename the existing FLIGHT.EXE that is inside the FLIGHT subfolder.

Step #3....

Read More

0 Comments



What's your gaming pleasure this weekend? 14/06/19 :gamer

Work stuff ongoing.


P3D V4 (Now on 4.5) Military flight sim FSX@War :fighter
Milviz F100D, SSW AERITALIA-LOCKHEED F-104S, SWS F4

Messing with the Milviz PC-6 Porter...Great fun :thumbsup

Setting up Majestic Q400 + TFDI 717 for multi-crew :grouphugg


Hoping:

Swat4 + SEF mod in mp :sneaking :shooting-two-guns

Ostriv Immersive 18th century town builder. This is still in Alpha but has many features :Hammer


Time is definitely the enemu this week :bitchslap

That's what I am trying to play. :thumbsup
...

Read More

1 Comment
Pages1 ... 297 298 [299] 300 301 ... 348