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D.O.W. Steel Beasts Sunday Mission 02/06/19 @ GMT18:00


This scenario is a simulation and does not have any political message.



DOW The whisky run by scotsgrey (modified by Rinix)



Excerpts of the battalion commander's orders for...

1) SITUATION:
a) Enemy:
Light troop movement has been reported to the north, we have no further intelligence.
[) Own:
]one Troop of tanks,Recce Troop

c)We are attached to the fuel convoy]

2) MISSION:
[it is imperative that we get the fuel and ammunition to 5A, there are bottles of whisky on board which is more important.

3) EXECUTION:

1.Split the Aslavs in to individual units
2.Recce the road ahead to Lager.Cider and then Party
3.Hold fire where possible

GET THIS CONVOY THROUGH GENTLEMEN


Mission ends when convoy reaches 5A




Dogs Of War Vehicles: (in mission)

Leopard 2A5-DK: Click here

ASLAV-PC: Click here




********************************
** Notes **
********************************
SB Version: 4.023
Mission Name: DOW The whisky run
Created by: scotsgrey
Available at: TS file browser
Modified by: Rinix
Multi-Crew: Yes
Single Crew: Yes
Largest command: Platoon
Smallest command: Crew Position
Mission Duration: N/A
Minimum number of players: 2
Date: Sunday Mission 02/06/19
Time: 18:00...

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Dev blog #224
31.05.2019



Dear friends,

Today's Dev Blog is really short - we're working on finishing the update 3.101 full time. This update will be very huge, its change list consists of more than 70 points already. Be warned by the way - because of the critical amount of changes, the track and mission format will be changed, so if you have interesting tracks convert them to videos beforehand. If you're an author of a custom mission or campaign, be prepared to resave your creation after the release (it can be done quickly using 'Convert missions to binary in folder' in the Mission editor). So, we have a lot of work on our hands at the moment, but it's not very exciting to tell about it. However, we have an interesting thing we can show you today.



The plan is to have the external textures of all Bodenplatte aircraft in 4K quality. This is possible thanks to new texturing techniques and the help from our community members =ICDP= and =BlackHellHound1=. For instance, today we can show you the Me 262 as you'll see it in the coming update - in all 4K glory.













See the world combat debut of our Me-262 at FS Expo 2019 in Orlando, FL June 8-9 Booth #505. Jason will be there putting it through its paces...

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(Dev News #157) Something Big & Something Fancy
31 May @ 7:13pm - Arrakis



Hey, Feudalists!

In the last week's update https://lifeisfeudal.com/News/?art=802 , along with a bunch of tweaks and fixes, we have also brought you the long-awaited upgrade for the container windows. With their design being improved and their size increased, it's now much more comfortable to use them, especially if your containers contain large quantities of various resources. This in addition with new sorting options should make your job with managing lots of items in guild's containers much easier.

While on this topic, we want to thank you all for providing feedback regarding these changes! As always, we greatly appreciate all your comments.

On another note, as you all well know, last week we have closed Epleland world, but not before one last photo op with the remaining active players! All by the courtesy of 'Knights of the Eclipse', who have hosted that final event in their castle. You can see this last goodbye on our beloved RP world being immortalized in this
gallery Thanks for being there!

We have no doubts that all of you Eplelanders will find your place somewhere on Godenland, if you haven't already, and...

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Update 1.3 now live on the Community Test Environment!
31 MAY @ 2:41PM - NWI ALEX



Hey everyone,

Today we're launching a preview of our upcoming 1.3 update on our Community Test Environment. We invite you to try new map, game mode, weapons, weapon optics, community server XP gain, and more. Just go to your Steam Library and download the "Insurgency: Sandstorm Community Test Environment."

The update includes a remastered version of one of our most popular maps from the original Insurgency, 'Ministry'. Set mostly indoors, Ministry features more tight, CQB-focused combat than any of our other maps. Ministry will be availible for Firefight, Skirmish, Team Deathmatch, Checkpoint, and Hardcore Checkpoint game modes. Right now only Versus game modes are available, but Coop game modes will be added later.





We've also included a brand new Arcade game mode 'Frenzy Checkpoint,' which we revealed in detail earlier this Spring. Teams will have to try to battle waves of faster, more aggressive AI that are armed only with melee weapons. However, we've thrown in some twists, with special enemies with unique abilities like the athletic Jumper, the hulking Bruiser and the explosive Flamer.

Frenzy Checkpoint...

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