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Tacview 1.8.0 beta 17 is available Now

Download: HERE

• Release Date: Sun, 11 Aug 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 269.0 MB


Release notes

FEATURES & CHANGES

• NOTICE: Windows XP is not supported anymore (definitive)
• The active object list has been moved to a dockable window
• The playback control bar has been moved to a dockable window
• The time slider now displays target time during a drag operation
• Drag & drop a file on Tacview with the CTRL key will merge it with the existing telemetry
• You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
• Added a brand-new shot log
• Added an option to automatically pause on shot log events
• On pause, the current shot log event is now displayed in the 3D view
• BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
• Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
• Added an option to remove objects from the 3D view context menu
• Added an option to add object on the ground from the 3D view context menu
• It is now possible to specify the altitude of new object above ground level
• When an object is manually added to the world,...

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An intense real-time strategy game set in a dark fantasy world of Orcs, Elves and Dragons. Kingdom Wars 2 combines the best of Zombie survival and crafting with complex fast-paced city building. Fight massive siege battles that turn beautiful landscapes into gory blood-soaked battlefields.


Home page
Steam
Steam forum


Single-player, Multi-player, Online Multi-Player, Co-op, Online Co-op


Official Gameplay Trailer 2019




About

Kingdom Wars 2: Definitive Edition is an intense real-time strategy game set in a dark fantasy world of Orcs, Elves and Dragons. It combines the best of Zombie survival and long term crafting with complex fast-paced city building. Engage in skirmish siege combat that turns beautiful landscapes into gory blood-soaked battlefields.

Completely Redesigned
The original Kingdom Wars 2 has been reworked and redesigned from the ground up. With new engine, sweet new graphics, and a total update of presentation, and interface. This is not just a high definition version, but a new gameplay experience.

The Great Races
The game is focused on the dominant races of Humans, Elves and Orcs with each able to recruit from other races depending on the alliances, techs and buildings they have...

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D.O.W. Steel Beasts Sunday Mission 11/08/19 @ GMT18:00


This scenario is a simulation and does not have any political message.



Clearing Oberhoff Warriors + Challengers by swordsmandk


Clearing Oberhoff

1) Situation:
a) Enemy: Red Airborne unit. Light Armor. ATGM weapons. Size unknown. Enemy has secured Route Red(RUTE RØD).

b) Own: Units from II/JDR has cut off Red Airborne landing East of Oberhoff. Units from the English Battalion has secure the norhtern flank and II/JDR the southern.
You are in command of a reinforced PNINF platoon with armor support from british tank platoon. You have 1 section of morters and supply section also. One Scout section from II/JDR (unplayable) is already in position.

2)Task
a) Secure Route Red
b) Secure the two hostile strongpoints ZZ1 and ZZ2
c) Keep blue casualties low.

You will advance to Line LD and conduct recon and attack against ZZ1 and ZZ2.

3) Plan:
Up to you!

Purpose of mission is to secure Route Red (RUTE RØD) and to take and secure ZZ1 and ZZ2. DO NOT cross Phaseline Charlie!

Purpose of excersise is coordination between tanks and IFV.

4) UNITS
All vehicles are 100 operational.

Dogs Of War Vehicles: (in mission)

Challenger 2: Click here

Warrior (ODS): Click here

Wisent...

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Dev blog #227
26.07.2019



Dear Friends,

After the recent release of the update 3.102 many of you wondered "why there are no new Bodenplatte planes"? There is nothing strange about it: the remaining three player-controllable fighters and AI-controlled bomber are the most complex and difficult to produce objects in the entire history of our team. But the more difficult is the task the more interesting is the result. At the moment we plan to make all these four planes available to you in the next huge update at the end of September that will also bring the important new features we're working on at the moment. Here's the rundown on their current statuses:

• P-51D-15: cockpit texturing and flight model is in development.

• P-38J-25: cockpit texturing is nearly finished, the flight model is finished, it will go to beta testing soon.

• Tempest Mk.V ser.2: 3D model is finished, the flight model is nearly finished, it will go to beta testing soon as well.

• B-25D (Mitchell II): 3D model is finished, we're working on the last bits of texturing and turret animations, the flight model is in development.
The work on the Rhineland map for Bodenplatte is also progressing well and we'll show you some...

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