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Dev blog #228
16.08.2019



Hello Dear Friends!

As you know, to work well one needs to have a good rest. While the summer season continues, and our colleagues go on vacation, I will tell you how important it is for a military pilot to be able to save and properly spend his strength during combat.

Probably you have already realized that in today's diary I want to talk about our new pilot physiology modeling, which we are preparing for the release in the next update. Our Beta testers will receive this model for tests today.

About Pilot Physiology

The focus of the new physiology model is, above all, on a more realistic imitation of a person's tolerance to high G-load. Although this is not the only change in the pilot physiology, you will most likely notice it first, so let's talk about it in more detail.

As you know, we all are different, and each of us has different stamina, physical strength, and ability to resist negative environmental factors. Therefore, the ability of a particular pilot to withstand high G-load is, of course, purely individual, and depends on a good number of factors: age, state of health, fitness, whether a pilot slept well the night before, how much he ate and how long ago,...

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D.O.W. Steel Beasts Sunday Mission 01/09/19 @ GMT18:00


This scenario is a simulation and does not have any political message.



Deep Strike_v2 by Apocalypse



Deep Strike
by Apocalypse

Battalion scouts have identified a hole in the lines of the Donovian Military Forces. Penetrate this line and attack North to seize key terrain in three key objectives (use dismounts to clear specified buildings).




Dogs Of War Vehicles: (in mission)

Leopard 2A6: No Wiki page

Marder 1A3: Click here



********************************
** Notes **
********************************
SB Version: 4.160
Mission Name: Deep Strike_v2
Created by: Apocalypse
Available at: TS file server
Modified by:
Multi-Crew: Yes
Single Crew: Yes
Largest command: Company
Smallest command: Crew Position
Mission Duration: Unknown
Minimum number of players: 2
Date: Sunday Mission 01/09/19
Time: 18:00 GMT
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200
Room: Steel Beasts Pro

Player Skill/Ability:
• Completion of at least 1 tutorial of Leopard 2 or read the Wiki page for the Marder 1A3.
• Working knowledge of Comms procedure.
• HAVOC designated members and Red Alert.
Our goal is to have the DOW session more immersive and realistic.


Manning list:

CO/D Leopard...

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August 30th - CTE Patch
30 Aug @ 9:08pm - Jonny-Higgins



Today we're patching our Community Test Environment (CTE) to test the content in the upcoming version 1.4 game update. You can try out update 1.4's new snow map, new game mode, new weapons, new cosmetics, and a brand new playlist system right now on the CTE by going to your Steam Library and downloading "Insurgency: Sandstorm Community Test Environment".

Please be aware that this is a developer test build of the game and you may encounter unexpected bugs or issues. Content shown in the CTE is not final and may or may not be implemented into the public version. There are no restrictions on recording, streaming, or discussing the CTE, however, it's important to disclose that any footage or feedback is in relation to the test. The CTE will close at the end of the testing phase. Please see our blog or social media for details. Information on the CTE can be found here https://steamcommunity.com/app/581320/discussions/3/3491891042514558723/ . We welcome your feedback on the CTE, so please direct any bug reports or general opinions to the CTE sub-forum here https://steamcommunity.com/app/581320/discussions/3/


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Dev News #170
30 Aug @ 6:04pm - Arrakis



This week our team worked on two angles . Our development and game design team worked on several important tweaks and fixes that we are planning to share with you next week. We can reveal that some of them will be related to fixing annoying outpost totem issues. We also haven't forgotten about solving the problem with sacrificing goods to Kallente that appeared recently. Secondly, this week we conducted a significant techworks on Godenland and Illa-Newydd. These maintenance works were focused on improving the game performance and making gameplay more smooth and comfortable for both new and veteran players. We have also fixed admin lands on Illa-Newydd world to save our Gravedigger from being dirt covered by the most enthusiastic newbies! In parallel, we are finalizing work on the Medic War Banner, so you may expect that it will be introduced with the next patches.


And now it's time for a community spot!
...

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