Carrier Battles 4 Guadalcanal

Started by Asid, November 01, 2018, 03:37:14 PM

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Asid

1.11 - Indian Ocean Raid & Royal Navy
Mon, 26 June 2023



Now available ! New Scenario: Indian Ocean Raid (DLC)

- The Imperial Japanese Navy makes a foray into the Indian Ocean in an attempt to deter or destroy the British Eastern Fleet.
- Enjoy British units

Night duration depends on the map and the season.



https://store.steampowered.com/app/2384450/Carrier_Battles__Indian_Ocean_Raid__Royal_Navy/



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Asid

CARRIER BATTLES STILL ON BATTLE STATIONS
Thu, 23 November 2023



Almost 4 years since its first launch, the game continues to be passionately followed and improved, with already 4 content-rich DLCs added to one of the most detailed simulation of the carrier battles in the Pacific.


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Asid

1.13 - Overhaul
Thu, 16 January 2025



Now available !

New 1944-Scenario Operation Hailstone (DLC)

Multiplayer
After giving the hand to the opponent, the program periodically checks if it is your turn to play.
* A Next button invites to play your turn on another ongoing game.
* You jump to next game or refresh current game state after your opponent?s turn without going back to the main menu.
* Email notifications are only sent after 1/2h if you haven?t played your turn.

Technical migration.

Rules update
- CAP Vectoring.
- US Anti submarine Warfare in 44.
- US Anti Aircraft Fire in 43+.
- US torpedoes dud-issue solved in 44.


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Asid

1.14 - Philippine Sea & Pilots
Fri, 5 December 2025



Now available !




Pilots (DLC)

This option reflects the growing inexperience of Japanese pilots.

Japan had expected a short conflict with Occidental powers. It had skillfull elite pilots but very few training programs.

As the war protracted, the overall pilot quality quickly started to worsen, especially after the attritional battles of Midway and Guadalcanal.


Scenario.: Philippine Sea Summer-1944

This scenario covers 3 major US operations of Summer 44: Securing Saipan, Guam, and Palau islands.

June 44, with both major naval bases neutralized, Rabaul and Truk, the road to the Mariana islands is now wide open. Capturing them would allow B-29 strategic bombers to reach Japan.

The Japanese were aware of the threat and strove to send more land forces to the Mariana islands. However most of reinforcement were intercepted and sunk by US submarines.

The Philippine Sea would be the largest and last carrier battle of World War II. The Imperial Japanese Navy lost a great part of its air asset and could not oppose any credible resistance to further US foray into the Japanese defense perimeter. The invasion of Palau was of a doubtful interest and prove to be a bloodbath.

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Asid

1.15 - Leyte Gulf
Wed, 15 July 2026

Now available !



Scenario: Leyte Gulf, October 1944 (DLC)

This scenario covers the landing at Leyte and the Japanese gambit to counter it using remaining carriers as decoy and seeking a surface battle.

  •     What-if options counterbalance a bit the overwhelming US power
  •     Kamikazes have been added to the Pilot module


Rules Update

CAP and AA rules have been somewhat revised.

CAP

- Combat table reworked

- Fighters gets +1 against unescorted non-strategic bombers

- Ammunition depletion

AA

- AA 1% Confused, 3% Hit (reduced by weather).

- US +1 Confused in 1943, +1 Hit in 1944.

- Light AA capped at 40

- Light + Heavy AA capped at 100

Air attacks

- -1% to Hit for every 7 pts of AA instead of 5. (100 pts of AA => max -15%). Heavy AA halved for this purpose.

Air units:

- Some heavy fighters have a strafing value of 2 instead of 1.

- Air damage table reworked

- P47-D

Task forces

- US TF may contain up to 6 CV per TF starting end-1944.

- Both Japanese and US TF may contain up to 16 ships from June 1944.


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