Create massive game worlds with Unity's Entity Component System (ECS)

Started by Asid, March 20, 2019, 03:26:06 PM

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Asid

Create massive game worlds with Unity's Entity Component System (ECS)




Published on Oct 24, 2018
Our ECS team has teamed up with two artists from the FPS Sample team and in just two months they have produced a futuristic cityscape showcasing our current progress on the ECS foundation and Burst.

More info: https://blogs.unity3d.com/2018/10/24/a-peek-at-the-new-visual-effect-graph-cinecast-our-first-sample-game-and-more-from-unite-los-angeles/

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