Recent posts

#91
Games Discussion / Re: Dagger_Directive
Last post by Asid - March 26, 2026, 12:02:24 AM
Hotfix 0.8.01 Released
Wed, March 25, 2026



We appreciate everyone continuing to dive in and put the new custom weapons to work. The creations coming in from the community have been outstanding, and we're looking forward to seeing what you forge next as the arsenal grows.

Thank you to all players who reported the issues you encountered. Your quick intel allowed us to respond fast and lock down fixes. Some key highlights are as follows:

  •     Fixed bug where the creator name was not showing or showing as "Unknown"


  •     New UI Menu to let you set the Title, Description, Preview image, and workshop visibility when uploading or updating a weapon




*Please note: When updating you can set everything except the description. It won't overwrite the existing description.

 
The full list of changes made are in the change log listed below.

Change Log:

  •     [Modding] Swapped the vertex limit to a triangle limit check when uploading models.  Increased the limit to 3,500.  It now properly checks the FBX file.
  •     [UI] Updated the "Custom Weapons" disabled server browser icon to match the "Cheats" off icon.
  •     [Workshop] Added a new upload menu to allow creators to edit the title, preview image, and visibility settings when updating a workshop item.  It allows you to customize the des


Bug Fixes:

  •     [AI] AI were spawning multiple flashlights in some cases as they attempted to randomly select attachments.  This led to drops in performance on night maps once the AI were alerted.
  •     [Attachments] Fixed attachments not always going into the preferred front slots when dragged and dropped into place in the inventory UI.
  •     [Attachments] Fixed swapping front attachments allowing the M203 and Masterkey to slot into invalid slots.
  •     [Attachments] Fixed inventory highlighting for sights with multiple attachment types such as the C79 that can attach to carry handles and rails.
  •     [Attachments] Fixed AWM top rail attachpoint rotation.
  •     [Attachments] Disabled the second, wider, spotlight on the AI's flashlights to further improve flashlight performance.
  •     [Equipment] Fixed the character's head missing in the drone camera when the player camera setting is set to First Person.
  •     [Missions] Fixed Mission Accomplished pop up if all players die outside of the evac helicopter.
  •     [Networking] Fixed direct connect error caused by the addition of the listen port setting.
  •     [Workshop] Improved performance of magazines with a mass of zero which were causing physics performance issues when dropped.
#92
Tacview / Tacview Spring Sale
Last post by Asid - March 26, 2026, 12:02:01 AM


Spring Sale from March 19th to March 26th:

30% off Tacview Standard and Tacview Advanced!

To upgrade from Tacview Standard to Tacview Advanced, please email us at support@tacview.net.
#93
World War II Europe 1939-1945 / Re: Ron your a genius!
Last post by Schwerpunkt Valencia - March 25, 2026, 10:57:50 AM
What is going on out there ? Is Ron still working on the game ?

NOT a single update since summer 2025 !
#94
Games Discussion / Re: Headquarters: Cold War
Last post by Asid - March 25, 2026, 12:49:55 AM
Headquarters: Cold War | MIL MI-8 - Unit video
Tue, 24 March 2026



In Headquarters: Cold War, the USSR campaign features the Mil Mi-8 helicopter.

It provides unmatched operational flexibility, allowing you to reshape the battlefield through superior mobility.

Watch YouTube Video


#95
Games Discussion / Re: No Retreat! The Russian Fr...
Last post by Asid - March 24, 2026, 12:15:39 AM
Upcoming Work
Mon, 23 March 2026



Our plan for the next month

For the coming month, we are planning the following:
  •     Improve AI. Version 0.10.0 should be much better than its predecessors.
  •     Finish the translation in Chinese and in Russian
  •     Clear any new major bugs. Minor bugs will be handled in a timely manner even after release.
#96
Games Discussion / Re: Gunship Origins
Last post by Asid - March 23, 2026, 07:05:32 PM
Quote from: SpaceGameJunkie on March 23, 2026, 12:20:38 AMAs Gunship 2000 is my favorite flight sim, I am DISGUSTINGLY excited about this.

As it's Neu MicroProse, my expectations are EXCEEDINGLY low.

 :Ah-64-Apache


:Hammer
#97
Games Discussion / Re: Gunship Origins
Last post by SpaceGameJunkie - March 23, 2026, 12:20:38 AM
As Gunship 2000 is my favorite flight sim, I am DISGUSTINGLY excited about this.

As it's Neu MicroProse, my expectations are EXCEEDINGLY low.
#98
Games Discussion / Gunship Origins
Last post by Asid - March 23, 2026, 12:04:07 AM


Fly combat helicopters solo or co-op multiplayer in the AH-64 Apache, OH-58 Kiowa Warrior, and UH-60 Blackhawk. Dynamic missions including search and destroy, rescue, and more. Pilot progression: get promoted and earn awards. Windows, Mac, Linux, and Steam Deck support.


Official Site: Here
Steam: Here


Single-player - Online Co-op - LAN Co-op - Cross-Platform Multiplayer


Trailer


About

Become a Combat Helicopter Pilot

Gunship: Origins is a modern combat helicopter game inspired by the golden age of military simulators. Fly iconic helicopters including the AH-64 Apache, OH-58 Kiowa Warrior, and UH-60 Blackhawk in dynamic missions across contested battlefields.

Plan your routes, coordinate with wingmen, and strike enemy forces ranging from armored columns and convoys to missile batteries and fortified bases. The battlefield is dangerous - survival depends on flying low, using terrain to your advantage, and striking fast before the enemy can react.

Dynamic Missions and Campaigns

No two missions are the same. Missions are dynamically generated and place you in a wide variety of combat situations.

You may be tasked with destroying armored columns, escorting transport helicopters into hostile landing zones, intercepting enemy convoys, or striking high-value targets deep behind enemy lines.

Every mission demands careful planning and quick decision-making once you reach the battlefield.


Fly Solo or With Friends

Jump into the cockpit alone or fly together in co-operative multiplayer with up to 8 players.

Take the pilot seat while a friend operates the weapons as copilot/gunner, or lead a coordinated flight of helicopters with human and AI wingmen working together to accomplish mission objectives.


Rise Through the Ranks

Begin your career as a Warrant Officer Candidate and prove yourself through training and combat missions.

Earn promotions through the US Army officer ranks, unlock new responsibilities, and collect authentic military medals and awards as your career progresses.

Bring your hard-earned rank and medals into multiplayer and show your friends what you've accomplished.


Accessible Yet Deep

Gunship: Origins is designed to be easy to learn but rewarding to master.

The helicopters can be flown with keyboard and mouse, making the game accessible even on a laptop. For players seeking deeper immersion, joysticks, gamepads, HOTAS and other advanced control setups are fully supported.

Extensive optimization ensures smooth performance across a wide range of systems.


Key Features

  •     Fly AH-64 Apache, OH-58 Kiowa Warrior, UH-60 Blackhawk, and more
  •     Dynamic mission generation with varied objectives
  •     Singleplayer and 8-player co-op multiplayer
  •     Pilot career progression with ranks, medals, and awards
  •     Command AI wingmen and coordinate flight operations
  •     Terrain-based combat using real-world terrain data
  •     Accessible controls with support for keyboard/mouse and HOTAS
  •     Cross-platform support for Windows, macOS, Linux, and Steam Deck
#99
Games Discussion / Re: Headquarters: Cold War
Last post by Asid - March 22, 2026, 06:00:51 PM

























#100
Games Discussion / Headquarters: Cold War
Last post by Asid - March 22, 2026, 05:54:36 PM


Headquarters: Cold War is a fast-paced turn-based strategy game set in a hypothetical 1984 conflict between NATO and the USSR. Play as both sides and command helicopters, tanks, and infantry across 20 campaign missions and rewrite the outcome of modern history.


Official Site: Here
Steam: Here


Single-player; Online PvP; Shared/Split Screen PvP; Online Co-op, Shared/Split Screen Co-op


Trailer


About

Headquarters: Cold War is a fast-paced turn-based strategy game set in a hypothetical conflict between NATO and the USSR in 1984. Commanders can play as either side across two plot-driven campaigns and a variety of skirmish missions. Build your force, assign heroes, level up units, and use powerful Headquarters skills to outsmart the enemy and change the course of modern history.


Face a true tactical challenge

The combat system follows the easy to learn, hard to master philosophy, offering depth and realism with every decision:

  •     Units feature detailed armor (front, side, back, top) where positioning is critical.
  •     Terrain and obstacles provide directional cover and shape the battlefield.
  •     Destroyed vehicles and buildings create new tactical opportunities.
  •     High ground and destructible environments add verticality and unpredictability.


Recon. Plan. Execute.

See both sides of the story

  •     Two full campaigns with 10 missions each, for a total of 20 story-driven operations.
  •     Six Skirmish maps designed for replayability and tactical variety.
  •     58 highly detailed unit models and a wide range of 3D environment assets.
  •     Immersing atmosphere with 12 original music tracks, with high quality sound effects that heighten immersion.
  •     Play unique Unit classes: Utility and Attack helicopters. Take command of the first airborne units in the series, capable of transporting infantry, delivering pinpoint strikes, and dominating the battlefield with unmatched mobility.
  •     New HQ skills: adding devastating new abilities such as Resupply, MLRS, Air Strike, and even a Tactical Nuke.
  •     All-new Officer skill trees, offering powerful abilities like Close Quarters Battle, Field Interrogation, Camo Net, Modular Armor Panels, Enhanced Radar Systems, and more to customize your strategy.
  •     Rebalanced Cold War-era gameplay, with increased movement and attack ranges that reflect modern technology while keeping the tactical depth you expect.


Create and share your own battlefields

The in-game Map Editor lets you design custom skirmish and multiplayer maps from the ground up. Shape the terrain, place objectives, and craft unique tactical scenarios to challenge yourself and others


Manage your forces

Between battles, upgrade and customize your units. Assign heroes with unique skills, level up troops, and adapt your force composition to overcome every scenario.


Keep your crews safe

Every unit has a crew, and each member matters. Lose a gunner and firepower drops; lose a driver and mobility suffers. Protect your crews if you want to maintain combat effectiveness.


Campaigns and multiplayer

Play through two campaigns (NATO and USSR) with 10 missions each, test your tactics in Skirmish battles against improved AI, or challenge friends in online multiplayer with up to 4 players. Cooperative 2v2 battles are supported, along with asynchronous play through Slitherine's CombatHQ system.