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Offline Asid

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NationWar2:Chronicle
« on: January 22, 2021, 03:14:35 AM »


NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period. There are more than 60 countries to choose from in the game. Map 1: 1 restores the mountainous landscapes and rivers of China.


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About

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period. There are more than 60 countries to choose from in the game. The game incorporates historical celebrities during the Spring and Autumn and Warring States Period, a hundred controversies, economic and trade culture, and war strategy. Map 1: 1 restores the mountainous landscapes and rivers of China. Three civilizations (Huaxia, primitive, nomadic), and the competition of eight cultures. Can you rule the world like Qin Shihuang?




Game background
The game started on the Chinese earth in the eighth century BC. At this time, the once powerful Zhou royal family, due to the faintness of the emperor and the constant civil strife of the royal family, has gradually declined.The most terrible disaster that the royal family will face soon, but everything has not been settled yet. Whether it is the ZTE Zhou Dynasty, rebuilding order, restoring Zhou Li, or competing for the Central Plains, replacing it, or even changing the summer into the Central Plains, all in the hands of players.




Rich countries
The game contains the vast majority of countries in the Spring and Autumn Period, including their respective arms, characteristics, and culture.A strategic map contains all, players can either raise the perspective to overlook, or pull down the perspective to view the details.




Close to history



1. Classic technology tree: After research, the technology tree made according to the development history of Chinese science and technology, each technology has related verses or sentences quoted from Chinese classics.

2. Trade resources: In the Spring and Autumn period, countries traded quite frequently, and businessmen like the "Jiranjia" genre and Fan Li were born. The game is close to history and specially designed. Players can manipulate trade, appoint businessmen, and collect profits.

3. Hundred schools of contention: Various thinkers appeared frequently during the Spring and Autumn and Warring States Periods. In National War 2.0, doctrine and thought became the core play point of the game, including not only the unique play of various doctrines, but also the need to consider characters when appointing or removing official positions The accompanying doctrine attributes.

4. Character system: Character avatars are randomly generated and will not be repeated. Players can register queens, harem harems, multiple heirs, exchange captives, buy hearts, and suppress dissidents. There are also many historical celebrities in the game that can be recruited by players.

5. Changeable heir system: Players need to register the queen at the right time and set up the prince (which is not suitable too early and too late) to maximize the simulation of historical scenarios.
6. Rich historical events: Players need to make timely and reasonable decisions on some unexpected situations, can you become a Mingjun?

7. Complex battles: including impassable mountains, rivers, strategic locations, military supplies, morale, and mutual restraint of arms, the coordination of various tactics, and the advantages of various arms under different terrains are different.

8. Realistic diplomacy: Players can find allies, marry with other countries to prevent aggression, and can also provoke opponents, far and near attacks, trading materials, cutting land for mercy, and late-game diplomatic talents such as Su Qin and Zhang Yi are available for recruitment.





























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Offline Asid

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Re: NationWar2:Chronicle
« Reply #1 on: February 18, 2021, 03:36:22 AM »
Beta 0.2.0 Update9
Wed, 17 February 2021



•   Fixed: When the country is not connected, the country name is displayed incorrectly in high-view angle
•   Improve: Click on the legion navigation item and it will be directly selected
•   Improve: Click the city navigation item with the mouse, it will be directly selected
•   Improve: Click the national navigation item with the mouse, it will be directly selected and the diplomatic interface will pop up
•   Improve: The army cancels the siege and adds one to the foolproof design (EX: Do you want to withdraw the siege, yes? No?)


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Re: NationWar2:Chronicle
« Reply #2 on: September 28, 2021, 11:33:13 PM »
Beta 0.4.0 Update3
Tue, 28 September 2021

New: 5 new loading pictures added









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Re: NationWar2:Chronicle
« Reply #3 on: May 10, 2022, 11:30:58 PM »
Beta 0.7.0 Update0
Mon, 9 May 2022

Fixed: Fix the bug of shortcut key WASD camera movement
Improve: Add tree color changes, there are color changes (previously all were green)




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Re: NationWar2:Chronicle
« Reply #4 on: May 19, 2024, 01:25:41 PM »
Update0.10.0
Sat, 18 May 2024



1. It costs prestige to disband an army
2. Slightly increase notoriety when capturing cities late in the game
3. Ordinary character abilities are generated by normal random algorithm in order to highlight the role of celebrities
4. Fix some errors that might be caused by not being able to find a shortcut
5. Remove war caps to make it easier for AI to start wars
6. Disbanding the army alone costs prestige
7. Simplified conditions for tactical effectiveness, which no longer depend on the tactical level of the general
8. The game level 4 difficulty, gold in percentage reduction

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Re: NationWar2:Chronicle
« Reply #5 on: July 29, 2024, 12:46:50 AM »
Update0.12.0
Sun, July 28, 2024



1.取消军事战术的条件限制,使军事战术更具策略性
2.修复AI有时候不会选择战斗目标的bug
3.修复AI有时候不会选择战术的bug
4.修复有时候玩家可以选择对方的战斗目标的bug
5.修复自动战斗的时候AI没有选择战斗目标的bug
6.修复自动战斗的时候AI没有选择战术的bug

1.取消軍事戰術的條件限制,使軍事戰術更具策略性
2.修復AI有時候不會選擇戰鬥目標的bug
3.修復AI有時候不會選擇戰術的bug
4.修復有時候玩家可以選擇對方的戰鬥目標的bug
5.修復自動戰鬥的時候AI沒有選擇戰鬥目標的bug
6.修復自動戰鬥的時候AI沒有選擇戰術的bug

1. Remove the conditions of military tactics and make them more strategic
2. Fix a bug where the AI sometimes doesn't choose the battle target
3. Fix a bug where AI sometimes doesn't choose tactics
4. Fixed a bug where sometimes players can choose each other's combat objectives
5. Fixed a bug where the AI didn't choose the target to fight in auto-combat
6. Fixed a bug where the AI didn't choose tactics when auto-fighting

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Re: NationWar2:Chronicle
« Reply #6 on: August 09, 2024, 12:01:15 AM »
Update0.14.0
Thu, 8 August 2024



1.修复自动战斗数值不正确的bug
2.修复无法和AI交易物资的bug
3.取消简单地形
4.增加新的国家版图系统,替换原先的版图系统,视觉效果上更加柔滑,贴合3D地图

1.修復自動戰鬥數值不正確的bug
2.修復無法和AI交易物資的bug
3.取消簡單地形
4.增加新的國家版圖系統,替換原先的版圖系統,視覺效果上更加柔滑,貼合3d地圖

1. Fix bug where auto combat values are incorrect
2. Fix the bug where you can't trade with AI
3. Cancel simple terrain
4. Add a new country map system, replace the original map system, and make the visual effect more smooth and fit 3D maps





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Re: NationWar2:Chronicle
« Reply #7 on: August 15, 2024, 01:51:24 AM »
Update0.15.0
Wed, 14 August 2024



1.修复部分文案缺失得到bug
2.修复谏言翻译缺失的bug
3.修复远程单位伤害计算错误的bug
4.提高远程单位的攻击距离
5.修复更新版图系统后邻国数据计算错误的bug
6.添加3D战场测试版(可以在设置界面->战斗动画->三维模型选择,抢先体验)

1.修復部分文案缺失得到bug
2.修復諫言翻譯缺失的bug
3.修復遠程單位傷害計算錯誤的bug
4.提高遠程單位的攻擊距離
5.修復更新版圖系統後鄰國數據計算錯誤的bug
6.添加3D戰場測試版(可以在設置界面->戰鬥動畫->三維模型選擇,搶先體驗)

1. Fix some missing copy to get bugs
2. Fix the bug where the translation is missing
3. Fixed a bug where the damage calculation of remote units was wrong
4. Increase the attack range of remote units
5. Fix the bug that neighbor data calculation is wrong after updating the layout system
6. Add 3D battlefield test version (you can go to Settings interface -> Battle Animation -> 3D model selection, first experience)







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Re: NationWar2:Chronicle
« Reply #8 on: October 09, 2024, 12:08:42 AM »
Update0.21.0
Tue, 8 October 2024



1、修正作为防御方的时候(3D战场)的摄像机的初始视角
2、添加远程攻击的特效(3D战场)
3、添加攻城战地图(3D战场)

1、修正作爲防禦方的時候(3D戰場)的攝像機的初始視角
2、添加遠程攻擊的特效(3D戰場)
3、添加攻城戰地圖(3D戰場)

1. Correct the initial view of the camera when acting as a defender (3D battlefield)
2. Add effects for ranged attacks (3D battlefield)
3. Add siege map (3D battlefield)



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Re: NationWar2:Chronicle
« Reply #9 on: October 15, 2024, 12:36:58 AM »
Update0.22.0
Mon, 14 October 2024



1、修复路径点数计算错误的bug
2、农田去掉财富加成,增加为粮食+10%
3、铁匠铺取消粮食加成,
4、降低粮仓的粮食加成,改为1.5
5、修复行政效率数值超额的bug
6、取消控制度对于驻军的影响
7、修复二次进入3D战场以后摄像机角度没有回正的bug
8、增加单一兵种惩罚

1、修復路徑點數計算錯誤的bug
2、農田去掉財富加成,增加爲糧食+10%
3、鐵匠鋪取消糧食加成,
4、降低糧倉的糧食加成,改爲1.5
5、修復行政效率數值超額的bug
6、取消控制度對於駐軍的影響
7、修復二次進入3D戰場以後攝像機角度沒有回正的bug
8、增加單一兵種懲罰

1. Fix the bug that the path points are calculated incorrectly
2. Remove the wealth bonus for farmland and increase it to grain +10%
3. Blacksmith shops cancel grain mark-up,
4. Reduce grain mark-up of granary to 1.5
5. Fix the bug of excessive administrative efficiency value
6. Cancel the influence of control degree on garrison
7. Fixed the bug that the camera Angle did not return to normal after re-entering the 3D battlefield
8. Added a single unit penalty

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Re: NationWar2:Chronicle
« Reply #10 on: October 22, 2024, 12:27:34 AM »
Update0.24.0
Mon, 21 October 202


1、优化战场音效
2、修复连续攻击触发战斗的bug
3、开始新的游戏的时候弹窗提示玩家选择战斗表现(目前支持三种战斗效果:2D模式,2D动画模式,3D模式)
4、3D大战场正式发布

1、優化戰場音效
2、修復連續攻擊觸發戰鬥的bug
3、開始新的遊戲的時候彈窗提示玩家選擇戰鬥表現(目前支持三種戰鬥效果:2D模式,2D動畫模式,3D模式)
4、3D大戰場正式發佈

1. Optimize battlefield sound
2. Fix the bug where continuous attacks trigger combat
3. When starting a new game, the pop-up window prompts the player to choose the combat performance (currently supports three combat effects: 2D mode, 2D animation mode, 3D mode).
4. 3D Battlefield is officially released

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Re: NationWar2:Chronicle
« Reply #11 on: November 26, 2024, 12:22:08 AM »
Update0.27.0
Mon, 25 November 2024



【游戏补丁发布公告】亲爱的玩家们,我们很高兴地宣布,为了给大家带来更加流畅与丰富的游戏体验,我们的最新游戏补丁将于今日上线!此次补丁包含了多项性能优化、bug修复以及新功能的添加。请大家在更新后尽情享受游戏的新变化!感谢大家一直以来的支持与理解。

1、默认开启垂直同步,您也可以在设置界面里选择关闭。
2、支持学说需要花费更多的金币,并且会随着国土的扩张增多。以便区分小国家的灵活以及大国的无奈。
4、修复?文化?、?朝议?、?霸权?没有快捷键配置的bug。
5、增加新的限制:谏言数量超过5个必须处理。

1、默認開啓垂直同步,您也可以在設置界面裏選擇關閉。
2、支持學說需要花費更多的金幣,並且會隨着國土的擴張增多。以便區分小國家的靈活以及大國的無奈。
4、修復?文化?、?朝議?、?霸權?沒有快捷鍵配置的bug。
5、增加新的限制:諫言數量超過5個必須處理。

1. Vertical synchronization is enabled by default. You can also choose to disable it in the Settings screen.
2. Supporting the doctrine costs more gold and will increase with the expansion of the territory. To distinguish between the flexibility of small countries and the helplessness of big ones.
4. Fixed the bug that "Culture", "Chaoyi", "Hegemony" did not have shortcut key configuration.
5, add new restrictions: The number of recommendations more than 5 must be dealt with.

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