Imperiums Community RocksThu, 30 April 2020
Any game development is primarily dependent on the work of the dev team but the important role of the players community is often overlooked.We want to give a special thanks to all the people who supported this project. Not only in that it kept us motivated, but thanks to their feedback, honest opinions and generous help we made great leaps forward in improving the game in all directions. Some spent tens and even hundreds of hours of their time on testing, working on translations, proofreading etc.
There are no small tasks, every minute of their time has its value. We want to give them a voice so that they can say whatever they want to about their experience, themselves or the game. The floor is theirs...
Max (Augsburg, Germany) German translator, alpha tester
The moment you see how fast the fall of an empire could occur, it lets you realize how vulnerable the world is. One turn can make the difference. That sums up the game and kept my interest since day one.
Louis (Amsterdam, Holland) Alpha tester
Testing Imperiums: Greek Wars has been a great experience. Seeing the game get better and feature complete over time.
The never ending quest for perfection by the developers. The fun, debating about features and design approaches.
Vitali (Minsk, Belarus) Russian translator, alpha tester
It was really great experience to work on such amazing project with such amazing people! Translating the game to Russian, sometimes I wished all the people on the planet would speak English only
Wish y'all enjoy this amazing game! This is one of the best strategy games on the market, seriously
Good luck and have fun!
Linus (Basel, Switzerland) German proofreader, alpha tester
For me, “cooperation” was the keyword in this project:
• There were few, but very motivated people involved, whom I met while playtesting and proofreading in this project.
• We have a developer, who actively listens to the players’ feedback, participates in discussions and answers the questions which arise.
• The new multiplayer feature is something I really like to play, it adds a lot of value to be able to use all of the game mechanics together with humans.
• As a person interested in politics I like the new diplomatic possibilities we get. New possible demands and joint military campaigns are useful to play with or against the AI.
Gary (Stonehenge, United Kingdom) English proofreader, alpha tester
Aggressors Rome is one of my ‘go to’ games and as such I had been keeping an eye on the progress of the developer’s follow up game, Imperiums: Greek Wars. It looked good, so with time to spare and a keen interest, I offered my services as a volunteer. The Development Team were welcoming and are super responsive. It’s been a good experience although I hadn’t appreciated quite how much text there was in the game when I agreed to do some proofreading, soooooo much text! Hats off to the translators, that’s a big job. With extended gameplay and lots of improvements, Imperiums: Greek Wars has also made it onto my ‘go to’ games list it’s both fun and challenging.
Cassius (Vienna, Austria) German translator
It was both a pleasure and honor to be part of this great, fun Imperiums team. Learning a lot about ancient history, plenty of room for creativity and awesome colleagues made my work for Imperiums an experience I will forever cherish. I wish every player much fun playing our game - enjoy!
Angie (Dublin, Ireland) German translator
Being asked for the Imperiums campaign was a special treat. Translating for the German part was a great adventure, as it was the biggest translation I had done so far. Furthermore, all the historical places and names were a challenge, but also a lot of fun to look up and discuss with the other German translators for the best translation. I learned a lot about history and seeing the translated text in the game was amazing. Working this close with a dev was especially nice, as devs responded very quickly and tried to accommodate as much as they could a language that is generally 30% bigger than English. Not many devs are so helpful and not many teams are so nice to work with. It was a real pleasure to translate this game for German. I hope this game will bring many people a fun time when they can get lost in this ancient history.
Jeff (Salmon Arm, Canada) Content creator, proofreader, alpha tester
I got involved late in helping edit/rewrite the Aggressors: Ancient Rome manual and various English textual stuff, and moved on in the same capacity to Imperiums: Greek Wars, where I’ve taken up some game/scenario design and alpha-testing. I love paying attention to detail and casting a ‘critical eye’ on things, to ensure they seem logical and fit the genre, period, etc. – which means continuing to press the Devs to include Amazons!
Harley (Texas, USA) Alpha tester
My time with Imperiums: Greek Wars has been an absolute blast. (I review games for a living, so I know of which I speak. Plus, I've been playing PC games since the 1840s
Since I got it relatively early, it had no manual. No problem whatsoever... because
1. I had played the hell out of their previous game Aggressors: Ancient Rome and
2. it's extremely easy to pick up and go, learning along the way. The game itself eases you in... without any kind of 'overwhelming' moments whatsoever.
Additionally, turn-based strategy is my main milieu, so I easily have more experience with this one specific genre than all other types of games, combined. Imperiums is the ultimate 'one-more-turn' game. Even with all of my experience, I found it extremely difficult to stop playing! Finally, it's also like an onion, in a way: the deeper you get into the game, the more layers you uncover. The other cliché I'll use is: "Easy to learn, hard to master". I never thought Kube Games could improve Aggressors. Although there are some differences and additions (mainly magical elements), Imperiums: Greek Wars is easily now one of my favorite games of all time.
Alex (Colorado, USA) Voice narrator
The voice creates form out of chaos and bridges the gaps between worlds.
I'm Spartacus (Toronto, Canada) Alpha tester
"Your rivals are scheming" at end turn was my most relevant contribution besides playtesting.
Mario (Buenos Aires, Argentina) Spanish translator
Hope this game get the players it deserves.
There are many others who participated in this project but wanted to stay anonymous. That however doesn’t mean that their contribution was less valuable to us!
Thank you all for your unrelenting support and real dedication, we wouldn’t be where we are today without you.
Do you want to join the ranks of our beta testers? Sign up for beta here
http://imperiumsgame.com/apply-to-beta-test/