Tacview 1.8.0 beta 13 is available NowDownload: HERE Release Date: Thu, 13 Jun 2019
Operating System: Windowsฎ 32-bit / 64-bit
File Size: 269.7 MB
Release notesFEATURES & CHANGES NOTICE: Windows XP is not supported anymore (definitive)
The active object list has been moved to a dockable window
The playback control bar has been moved to a dockable window
The time slider now displays target time during a drag operation
Drag & drop a file on Tacview with the CTRL key will merge it with the existing telemetry
You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
Added a brand-new shot log
Added an option to automatically pause on shot log events
On pause, the current shot log event is now displayed in the 3D view
BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
Added an option to remove objects from the 3D view context menu
Added an option to add object on the ground from the 3D view context menu
It is now possible to specify the altitude of new object above ground level
When an object is manually added to the world, it is now automatically selected
When opening a new file, only important objects are automatically selected instead of any other object
When opening a new file, the camera will now be centered on the battlefield
Improved 3D view object list to reduce clutter
Added CTRL+N shortcut to deselect primary and secondary objects
Added support for Grinnelli Designs Virtual Air Racing Pylons 2019
Added more options to configure the camera mode from SDK API
Added C++ API to import telemetry data files via the command line, menus and drag & drop
It is now possible to force an object to be alive from the 3D objects list
Objects dead/alive status is now restored on next dead/alive event regardless of the forced state
Added support for Falcon BMS 4.34 database format
Integrated Aegean 2.5 for BMS 4.33
FIXES The acmi 2.x file loader was not properly handling events
It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
Violet objects were improperly displayed in blue in the 3D view object list
Fixed crashes in C# Math.Vector API
Telemetry export tool was not exporting native coordinates (U, V, Heading) when available
Mouse and keyboard focus is now set to the 3D view when switching to full screen