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Author Topic: Tacview 1.8.0 beta 12 is available Now  (Read 297 times)

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Offline Asid

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Tacview 1.8.0 beta 12 is available Now
« on: June 09, 2019, 01:00:50 PM »


Tacview 1.8.0 beta 12 is available Now

Download: HERE

•   Release Date: Fri, 7 Jun 2019
•   Operating System: Windowsฎ 32-bit / 64-bit
•   File Size: 269.7 MB


Release notes

FEATURES & CHANGES

•   NOTICE: Windows XP is not supported anymore (definitive)
•   The active object list has been moved to a dockable window
•   The playback control bar has been moved to a dockable window
•   The time slider now displays target time during a drag operation
•   Drag & drop a file on Tacview with the CTRL key will merge it with the existing telemetry
•   You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
•   Added a brand-new shot log
•   Added an option to automatically pause on shot log events
•   On pause, the current shot log event is now displayed in the 3D view
•   BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
•   Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
•   Added an option to remove objects from the 3D view context menu
•   Added an option to add object on the ground from the 3D view context menu
•   It is now possible to specify the altitude of new object above ground level
•   When an object is manually added to the world, it is now automatically selected
•   When opening a new file, only important objects are automatically selected instead of any other object
•   When opening a new file, the camera will now be centered on the battlefield
•   Improved 3D view object list to reduce clutter
•   Added CTRL+N shortcut to deselect primary and secondary objects
•   Added support for Grinnelli Designs Virtual Air Racing Pylons 2019
•   Added more options to configure the camera mode from SDK API
•   Added C++ API to import telemetry data files via the command line, menus and drag & drop
•   It is now possible to force an object to be alive from the 3D objects list
•   Objects dead/alive status is now restored on next dead/alive event regardless of the forced state
•   Integrated Aegean 2.5 for BMS

FIXES

•   The acmi 2.x file loader was not properly handling events
•   It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
•   Violet objects were improperly displayed in blue in the 3D view object list
•   Fixed crashes in C# Math.Vector API
•   Telemetry export tool was not exporting native coordinates (U, V, Heading) when available
•   Mouse and keyboard focus is now set to the 3D view when switching to full screen

« Last Edit: June 16, 2019, 12:51:46 PM by Asid »

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