Translations for our friends around the world.

Click on banner for Tacview website

Author Topic: Tacview 1.8.0 beta 10 is available Now  (Read 2335 times)

0 Members and 1 Guest are viewing this topic.

Offline Asid

  • *
  • Posts: 26277
Tacview 1.8.0 beta 10 is available Now
« on: May 05, 2019, 02:50:15 PM »

Tacview 1.8.0 beta 10 is available Now

Download: HERE

•   Release Date: Fri, 3 May 2019
•   Operating System: Windowsฎ 32-bit / 64-bit
•   File Size: 269.6 MB

Release notes


•   NOTICE: Windows XP is not supported anymore (definitive)
•   You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
•   Added a brand-new shot log
•   Added an option to automatically pause on shot log events
•   On pause, the current shot log event is now displayed in the 3D view
•   BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
•   Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
•   Added an option to remove objects from the 3D view context menu
•   Added an option to add object on the ground from the 3D view context menu
•   It is now possible to specify the altitude of new object above ground level
•   When an object is manually added to the world, it is now automatically selected
•   When opening a new file, only important objects are automatically selected instead of any other object
•   When opening a new file, the camera will now be centered on the battlefield
•   Improved 3D view object list to reduce clutter
•   Added CTRL+N shortcut to deselect primary and secondary objects
•   Added support for Grinnelli Designs Virtual Air Racing Pylons 2019
•   Added more options to configure the camera mode from SDK API
•   Added C++ API to import telemetry data files via the command line, menus and drag & drop
•   It is now possible to force an object to be alive from the 3D objects list
•   Objects dead/alive status is now restored on next dead/alive event regardless of the forced state
•   Integrated Aegean 2.5 for BMS

•   The acmi 2.x file loader was not properly handling events
•   It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
•   Violet objects were improperly displayed in blue in the 3D view object list
•   Fixed crashes in C# Math.Vector API
•   Telemetry export tool was not exporting native coordinates (U, V, Heading) when available
•   Mouse and keyboard focus is now set to the 3D view when switching to full screen

No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying


    Tacview 1.8.2 is out!

    Started by Vyrtuoz

    Replies: 1
    Views: 4366
    Last post January 31, 2020, 11:29:31 PM
    by Asid
    Tacview 1.8.7 is out!

    Started by Vyrtuoz

    Replies: 1
    Views: 2587
    Last post November 15, 2021, 11:59:27 PM
    by Asid
    Tacview with Fog of War

    Started by tomekldc

    Replies: 0
    Views: 1552
    Last post November 17, 2020, 03:15:01 PM
    by tomekldc
    Tacview Holiday Sale: 40% off Standard and Advanced licenses

    Started by Vyrtuoz

    Replies: 0
    Views: 3984
    Last post December 20, 2017, 10:26:36 PM
    by Vyrtuoz
    Tacview 1.5.1 official thread

    Started by Vyrtuoz

    Replies: 0
    Views: 5109
    Last post September 15, 2016, 09:29:19 PM
    by Vyrtuoz