Update 3.00 is now live!Wed, 24 June 2020
Achievements, cloud saves, new controls and more!Update 3.00Steam achievements added!You asked us to add Steam achievements since the game release. It did take us quite a while, but finally, the achievements are live. We hope that you will enjoy the additional reward for the sophisticated and large-scale operations of Strategic Mind: The Pacific.
Steam cloud savesFinally, your saves files will be stored in the Steam cloud. So, you no longer risk losing them and can easily transfer them to another device.
Better Steam integration• Now, you can change the language in Steam settings before you launch the game.
• Also, now your Steam language is set as the game language by default.
New set of controlsNow there is a new set of controls ("Modern") set by default. The old controls are now "Legacy" controls. You can change between the two in the Settings->Game->Controls section.
Modern:
Unit selection - Left mouse button
Attack/Movement - Right mouse button
Open unit info - Middle (wheel) mouse button (or "I" hotkey)
Legacy:
Unit selection - Left mouse button
Attack/Movement - Left mouse button
Open unit info - Right mouse button
Added ground combat tutorials from the BlitzkriegAdded 5-part tutorial in ground combat, supplied, infrastructure, etc.
Revamped UI with new features• Improved design and usability
• You can now enter custom names for your units (and save files)
• You can see the day/night cycle and the current date (icon in the top right corner)
• Improved the Manual UI
New equipment• Sniper squad
• Molotov cocktail
• Smoke grenade
• Spaced armor
• Searchlights (small, medium, big)
Equipment changesNow incendiary bomb/shells and armor-piercing bombs/shells cost 0 Prestige to install on your unit, but instead each time you use them you have to spend:
3 Prestige for an Incendiary shell
5 Prestige for an Armor-piercing shell
5 Prestige for an Incendiary bomb
5 Prestige for an Armor-piercing bomb
Recon units can now use mortars and recoilless guns
Slight changes in various equipment stats and cost
Gameplay changes:• Reworked AI (it is less "suicidal" now).
• If the unit has already attacked this turn it cannot change Equipment until the end of turn.
• Reinforcement no longer costs Command points (only Prestige). Prestige cost is now x2 of what you would have had to spend at the end of the operation. (On default settings 40% of unit cost (it was 50% before)).
• Removed experience cap (per turn) for all units
• Increased the experience required to gain a 2-5th level
• The maximum level for heroes is lowered from 10 to 5 (If you already had high-level heroes they will remain as before with all the skills, but will not be able to level up further. Also, their stats bonus is capped at +5.)
• Now killing an enemy unit with a hero gives +50 Exp instead of +10.
New settings• You can now set the Unit speech volume separately from other sources
• Fixed disable/enable hex grid option
New hotkeys• H; Show/hide hex grid
• I; Show Unit info screen of the selected unit
• Alt; Show unit outlines (if disabled)
• F1; Show hotkeys list
Additionally, we fixed a number of bugs and added some other minor improvements along the way.
We will keep updating and supporting Strategic Mind: The Pacific as well as other titles of the Strategic Mind series. We are working on Polish localization and plan to add it soon.
We hope that we will enjoy playing the revamped version of the game. If there are still some issues left unfixed - make sure to let us know on the community hub.
With best regards
Starni Games development team