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Carrier Battles 4 Guadalcanal
Asid:
Alpha test 1.2.0.11 - Map control & joystick
2 Sep 2020
There is an alpha branch with version 1.2.0.11
It is experimental but is supposed to only take into account mouse and keyboard for scrolling the map. It shoals avoid to unplug other devices
Looking for some testers with joystick, rudder peals, etc as it cannot be tested locally
To do do, go to Steam Client / Library
Right click on Carrier Battles / Properties / BETAS and select Alpha
The game will update
This is a limited version with a disclaimer and controls got frozen after 2 minutes. This should be enough to see of you may control the map
To revert, just unselect the alpha branch to NONE
Thanks
Asid:
PBEM - JAPANESE - CHINESE
Thu, 17 September 2020
Important update with the PBEM feature and 2 new languages
Dear players of Carrier Battles 4 Guadalcanal,
A new major version is now available.
You may now play the game against a human opponent by using the PBEM system.
Content
• Play-by-Email mode
• Possibility to launch a new game with a random side
• Possibility to select options at random without knowing which options are active or not
• The scenario info screen list the selected options for the current game
• Wake, Revenge Raid scenarios : new option
Fixes
• The map should only controllable by keyboard and joystick. This will be prevent any joystick-like hardware to mess up with map scrolling
• Miscellaneous fixes
• Technical upgrade of Unity components
Note
• Because of the necessary changes in the game data model, on former games, you may notice the absence of old events
• The PDF has been updated
What’s next
There is a huge roadmap ahead of us. The 1.3 should see the addition of one major feature among submarines, seaplanes, advanced fog fo war, wind, radio silence, search & destroy
Come to check them on Patreon https://www.patreon.com/CB4G
Patrons will be able to vote for their preferred improvement
Asid:
Update 1.2.1
20 Sept 2020
- If a player’s email is not part of a PBEM game, he/she won’t be able to open the saved game
- fix a potential crash related to seaplane rebase
Asid:
Update 1.2.2 & 1.2.3
22 Sept 2020
- Prevent merging with the enemy !
- When clicking on the timer, you should see only air units in preparation for the selected CV, not for the whole TF
Asid:
Seaplanes in Carrier Battles
Mon, 7 December 2020
A new DLC for the game
Seaplanes
New option to manage your seaplanes
- See and access seaplane bases
- Click on any ship carrying seaplanes to enter Air Op with a zoom on current TF
- Launch Search and CAP missions
- Create seaplane base with tenders TF located in a seaplane spot hex
- You are also allowed to observe and attack enemy seaplane bases by air and by sea
Version 1.3
Search
• Counters colors have been aligned with their search pattern
• No choice of speed in the search pattern anymore. Seaplanes will always be slow and others fast
• When seaplanes are manageable by the computer, surface TF will send reco seaplanes more often
• Intercepted scouts have less chance to transmit TF position
• Overcast and rain have more effects on detection
Scenarios update
• Extra seaplane tenders
• Less fuel on airfields for 2P games
• Wake starts with less fuel to prevent abused rebasing to the island from US CV
• Coral Sea New set-up and victory condition
• Eastern Solomon : new option for F4F
AirStrikes
• Slight improvement of Air-to-air combat table
• Observing an enemy airstrike won’t reveal the exact payload of the bombers until they reach their target. Will these G4M go for your TRS or for Henderson Field ?
• When a TF and a friendly base share the same hex, sum their heavy AA
Naval bombardment
• Bombardment effects have been increased to match reality, check the rules
• Aircraft destroyed by naval bombardment are concealed to the enemy
General
The game takes less memory. A prerequisite for the adaptation for mobile devices
Support of touch screen for the zoom
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