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Carrier Battles 4 Guadalcanal
Asid:
Version 1.1 Update
Thu, 16 July 2020
Monthly game update
List of additions, modifications and changes - V 1.1
Interface
• Improved behaviour of screened edge scrolling
• Possibility to hide the hex grid
• Hexes are thinner
• Hex numbers are displayed by a right-click
• Wind direction and rain/storm sounds on right-click
• Possibly to display the distance from the last selected TF on the map
• Use the TAB key to iterate through your TF and airstrikes
• Use the SPACE key to advance by one phase
• Short reminder of the sequence of a day on the briefing and as a tooltip over the clock
• Show the hangar capacity above the hangar in the AirOperation screen
Air combat
• New result for the air-to-air combat table : bomber confused. Pressed by enemy fighter, it will attack a random ship with a penalty. This increase a bit CAP effectiveness while keeping the same loss level among bombers
• SBD add only +1 to air combat against unescorted bomber
Miscellaneous
• Better management of seaplanes when merging or detaching TF
• No more VP for inoperative runways
• display bug fixes
Asid:
Version 1.2 - Beta
Wed, 29 July 2020
Hi all,
Summer vacation are approaching for us and we wanted to leave a little gift for you :steamhappy:
The Play by email feature is going to open for beta-testing
Moreover, the following features comes with the 1.2
- Possibility to launch a new game with a random side
- Possibility to select options at random without knowing which options are active or not
- The scenario info screen list the selected options for the current game
If you are interested by beta-testing this version, please write to the support (email link in the feedback section of the game)
Cheers !
Asid:
Update 1.1.8
27 Aug 2020
- Fix navigation issue caused by mandatory retreat when North of the Louisiades (both CV and surfaces TF)
- Erratum for the search formula in the rules
- If you attempt to engage a TF which turns out not to be in the attacked hex, this ghost TF will be disappear from map
- Avoid a case IA ships were using anti-shipping missiles in 42 (they were attacking at distance)
Now left with a fuel issue with seaplanes
Asid:
Update 1.1.9
27 Aug 2020
Cruisers are now correctly sending out their seaplanes as scouts and seaplanes do not run out fo fuel under normal conditions
Asid:
Update 1.1.10
03 Sept 2020
- Added more controls to avoid freeze at the end of tutorial
- All the reasons preventing a mission to be planned may be displayed in the destination boxes (night, damaged…)
- Music volume was reset to the sound volume after quitting a game back to the main menu
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