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Author Topic: General Staff Game of Military Tactics & Wargaming System  (Read 25727 times)

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Offline General Sandman

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General Staff Game of Military Tactics & Wargaming System
« on: May 05, 2018, 08:02:49 PM »




"The AI for General Staff is literally state of the art and unparalleled for a commercial computer wargame. Dr. Sidran's doctoral thesis detailed the successful completion of an unsupervised learning AI that is unique in commercial computer wargames."








http://general-staff.com/


https://www.indiegogo.com/projects/general-staff-wargaming-system#/


https://www.kickstarter.com/projects/1366362068/general-staff-game-of-military-tactics-and-wargami





A learning AI for a Computer-War-Simulation? ... that is something badly missing, indeed.
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“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

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Offline Asid

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Re: General Staff Game of Military Tactics & Wargaming System
« Reply #1 on: May 06, 2018, 02:01:12 PM »
Hi Sandman

Thanks for posting this. I thought I had posted this a while back.

I am not convinced about the claims made by the developer concerning the AI. I contacted him several times with no response.

Regards
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Offline General Sandman

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Re: General Staff Game of Military Tactics & Wargaming System
« Reply #2 on: May 06, 2018, 04:23:14 PM »
Hi Sandman

Thanks for posting this. I thought I had posted this a while back.

I am not convinced about the claims made by the developer concerning the AI. I contacted him several times with no response.

Regards


- not convinced:
yeah, thats why I put a questionmark behind my comment.

- posted a while back:
I checked by forum search. Didnt see anything. Perhaps you deleted to punish him for not answering?  :lol

- contact to dev:
I didnt try, yet, but I am surely not as communicative like you  :lol. He claims to be responsive for any question and interested in being promoted in wargamer groups.


Still the project seems to be very interesting. Even if the AI isnt such as he claims, it still could be an interesting very flexible war-sim. If the AI does better than those in so many programs on the market, it already helps.

But yes, being suspecious also helps a lot saving some coins from getting busted.
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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Offline Asid

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Re: General Staff Game of Military Tactics & Wargaming System
« Reply #3 on: May 06, 2018, 04:37:20 PM »

- contact to dev:
He claims to be responsive for any question and interested in being promoted in wargamer groups.

Unfortunately that is not the case.

It is good to discuss this here though  :thumbsup



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