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Offline Asid

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Re: Stars End
« Reply #45 on: April 04, 2020, 12:37:02 AM »
Update 28-2 - Crews Fixes & FPS view update
Wed, 1 April


Hey Everyone,

We have a second smaller update today that fixes a few critical issues. Crews, Territory Hubs and horse camera issues have all been fixed. This update also brings major changes to FPS view with various improvements. Aside from that a dozen other good fixes and additions.

Work continues on Part II of the Colossal update that we are expecting later next week, ~7-10 days away. Unfortunately, part two of this update will come with a full progress wipe. This will be a necessary wipe as we are switching to a completely new SQL database. This move finally allows us to fix all issues with missing items, vehicles e.t.c. It also opens up possibility of MMO like super high population limits. And finally, this switch guarantees that we will not need to wipe progress in the future.

Meanwhile, lets take a look at today`s Update 28-2

CRITICAL BUG FIXES

   All issues with creating new crews have now been fixes
   Major rework of FPS camera view, much better and shows body more
   In FPS view interaction with objects e.t.c now looks significantly better
   Fixed issues with territory hubs purchases not saving
   Fixed major issue with getting on a horse and camera not moving


VARIOUS CHANGES AND ADDITIONS

   Sawing objects will now hide outline while sawing
   No longer show object outline once interaction with object has begun
   Fixed sawing log FX not showing properly
   Harvesting plants now has visual effects and branches fall off
   All rocks in-game are now breakcable, including crystals, nox rocks e.t.c
   Fix for delete character not removing claim slots.
   various fixes and changes in the way a crew is created
   Removed the notification when getting in a vehicle


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Offline Asid

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Re: Stars End
« Reply #46 on: April 16, 2020, 01:08:02 AM »
Upcoming Update 29
15 April 2020

Hey Everyone,

As you might have heard we are working on a huge update 29 that brings brand new MMO like database. So we wanted to give you some updates on our progress and ETA.

First of all - we are a bit behind here. This update took us extra couple of weeks to complete, but we are finally getting close. As soon as this Friday, or latest mid of next week this update will go into open Beta. With full launch to live few days later.

On a bright side - with this delay we managed to compete a lot of other side projects while the lead and server programmer were finishing up. So this update comes with major fixes like reworked AI behavior, to new features like private property and stealing , as well as new feature support like voice chat, controller support, preparation for dedicated hosting utlity, and a lot of other good stuff.

To recap - the main part of this update is a switch to a brand new SQL MMO database. This move finally allows us to fix all issues with missing items, vehicles e.t.c. It also opens up possibility of MMO like super high population limits in the future.

Unfortunately, this update will come with a full progress wipe on all servers. This will be a necessary wipe as we are switching to a completely new database. However - this is a "wipe to end all wipes" and in the future we`ll have a lot of database porting options, so we probably won`t need to do another wipe again.

Once again we wanted to apologize for the delay, but we are almost there.

Thanks for your support, and we can`t wait to share this awesome update with you.


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Offline Asid

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Re: Stars End
« Reply #47 on: May 09, 2020, 12:42:30 AM »
Update 29 - Full Redesign - enters Beta testing
Fri, 8 May 2020

Hey Everyone,

After several months of work, we are finally here - ready to start beta testing the massive update 29. Update is now available in Beta on Steam. We plan to bring the update live after about 1 week in beta.

This update is a full redesign of Stars End. Starting from switching from server based game to SQL powered MMO, and ending with full visual rework of the main playable area.

Please keep in mind - that this update does come with a full progress wipe, that was unavoidable with the change to new database and MMO approach. However, now we have everything in place to avoid progress wipes in the future.

Also please keep in mind - that the process of hosting and solo play is a temporary solution, that requires some work on your part. Installing SQL and creating a login for it. All the instructions are linked from the Host section in the main menu. We apologize for the inconvenience. This process will be streamlined and simplified in the future.

How to Play

To enable Beta version of Stars End, please follow the following steps:
-Right clicking on Stars End in the Steam library
-Select Properties, and then Beta tab.
-On that screen Opt-in to participate in the beta.
Beta has it`s own MMO PvPvE server that keeps all the progress and will not be reset. Once this update goes live, you can switch to official MMO servers and make a new character, or continue to pay on beta.

And so - introducing update 29 - beta 1:

The change-log comes with couple of thousands changes, so bellow is the summary and not the actual detailed patch notes.

SWITCH TO MMO AND SQL

   Bellow changes required a full progress wipe
   MMO switch changed from two official servers to two main MMO servers
   New SQL database features make sure there`s no need for progress wipes in the future
   Completely new database powered by MySQL capable of supporting very large playerbase on one server
   Hosting Dedicated servers redesigned, and requires payer to install SQL
   Solo Play is still possible, but requires hosting new server, after installing SQL
   Solo Play and Dedicated Hosting process is to be simplified in the near future
   New database eradicates majority of bugs effecting Stars End over the past few months
   New database cuts loading time from up to 3 minutes to as low as 20 seconds


MAJOR VISUAL UPDATE

   Started work on the major visual updated effecting every area of the game
   Beta Prairie planet is the first to get completely redesigned
   New grass, new trees and plants, new rocks, higher resolution textures
   Planet now has defined bi-oms with different plants, trees, and animals
   FPS camera reworked
   TPS camera improved with lowest point and transparent grass


MAJOR NEW FEATURES

   Added voice chat with proximity chat
   Initial gamepad support implements still needs a bit of work
   Private property implemented, with loot and containers in some locations being private
   Implemented stealing and outlaw system for being caught stealing
   Outlaw Deed and Shady merchants available at Orbital stations to help get rid of Outlaw status
   Various resources are now available on the ground to pick up rocks, sticks, fiber e.t.c
   Animal AI redesigned fixing number of issues and making Bears, Thrawlers, Oraphangs much smarter
   Enabled sneaking around Ais or animals field of vision
   Email signup added to the main menu, with reward item for signing up with valid email


BUG FIXES AND MINOR ADDITIONS

   Over 200 bug fixes and minor additions across the board



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Offline Asid

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Re: Stars End
« Reply #48 on: May 20, 2020, 01:08:02 AM »
Update 29th - Coming to Live on Thursday
Tue, 19 May 2020

Hey Everyone,

We are putting finishing touches on the major 29th update that everyone has been waiting for a very long time now. And we are glad to say that after a number of delays this update is finally coming Live this Thursday.

We are down to two last issues to fix - passengers in vehicles, and a bug with new AI, making it turn sideways.

And please accept our apology for all the delays - and keeping it in beta for such a long time. But having worked on this update for so long, we fear we might get very bad feedback if this update is anything less than perfect.

We are almost there, and next update on Thursday will not go to beta, but straight to live. I would love to promise it today or tomorrow, but to be safe - we`ll only launch this on Thursday afternoon.

Thanks for your patience and understanding.


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Offline Asid

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Re: Stars End
« Reply #49 on: May 29, 2020, 12:12:07 AM »
Update 29 - Full Redesign - is Live!
Wed, May 27

Hey Everyone,

After several months of work, we are finally ready to bring you Update 29.

This update is a full redesign of Stars End. Starting from switching from server based game to SQL powered MMO, and ending with full visual rework of the main playable area.

The work continues full speed as we plan to release several more updates in June.

And so - introducing Update 29:

The change-log comes with couple of thousands changes, so bellow is the summary and not the actual detailed patch notes.

SWITCH TO MMO AND SQL

   Bellow changes required a full progress wipe
   MMO switch changed from two official servers to two main MMO servers
   New SQL database features make sure there`s no need for progress wipes in the future
   Completely new database powered by MySQL capable of supporting very large playerbase on one server
   Hosting Dedicated servers redesigned, and requires to install SQL
   Solo player is still possible, but first my host the server after install SQL
   Solo Play and Dedicated Hosting process is to be simplified in the near future
   New database eradicates majority of bugs effecting Stars End over the past few months
   New database cuts loading time from up to 3 minutes to as low as 20 seconds

MAJOR VISUAL UPDATE

   Started work on the major visual updated effecting every area of the game
   Beta Prairie planet is the first to get completely redesigned
   New grass, new trees and plants, new rocks, higher resolution textures
   Planet now has defined bi-oms with different plants, trees, and animals
   Orbital space station completely redesigned
   Started on Nox moon redesign
   FPS camera reworked
   TPS camera improved with lowest point and transparent grass

MAJOR NEW FEATURES

   Added voice chat with proximity chat
   Initial gamepad support implements still needs a bit of work
   Private property implemented, with loot and containers in some locations being private
   Implemented stealing and outlaw system for being caught stealing
   Outlaw Deed and Shady merchants available at Orbital stations to help get rid of Outlaw status
   Various resources are now available on the ground to pick up rocks, sticks, fiber e.t.c
   Animal AI redesigned fixing number of issues and making Bears, Thrawlers, Oraphangs much smarter
   Enabled sneaking around Ais or animals field of vision
   Email signup added to the main menu, with reward item for signing up with valid email

BUG FIXES AND MINOR ADDITIONS

   Over 200 bug fixes and minor additions across the board


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Offline Asid

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Re: Stars End
« Reply #50 on: May 29, 2020, 12:33:51 AM »
Update 30 - Solo without mySQL
Thu, May 28, 2020



Hey Everyone,

We are continuing with constant updates, and today we are happy to bring you new singleplayer mode, that does not require mySQL. Keep in mind that internet connection is required, and there are still some minor glitches we are working on in singleplayer meanwhile you might be able to see a ghost vehicle or claim of other players, but experience is fully singleplayer, and this will be resolved in a day or two.

This update also fixes the few leftover bugs from last night`s update. Please keep in mind that there are still a few known issues and we are working around the clock to bring you another solid update later this week.

Our plan is to continue fixing the last bugs for the next couple of weeks, as well as to add stand alone app to host dedicated server. After this we`ll continue with adding new content.

And so - lets take a look at Update 30:

New features and fixes

   Added solo mode - with one click singleplayer game start
   Solo mode doesn`t require mySQL to play
   Fixed major issue where players completing prologue would be re-spawned at Tigon instead of Beta Prairie
   Fixed major issue with space ship disappearing after arriving to the new planet
   All spaceships that disappeared before will not reappear and be usable again
   Fixed rare instanced of vehicles duping
   Fix for claim name not showing
   Fix for being unable to rename the claim name
   Fixed some issues with refinery not working
   Refinery now shows a second navigation points and highlights so player clearly see it
   Fixed ambient sounds not stopping when leaving a planet.


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Offline Asid

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Re: Stars End
« Reply #51 on: May 31, 2020, 01:21:11 AM »
Update 31 - Less Grind & More Fixes
Sat, 30 May 2020

Hey Everyone,

The team continues with non-stop work, and we are very grateful to see more positive feedback and reviews in the past week. Also it`s great to see Stars End attracting more players, and that players are playing in the game for longer. Thanks for all the support!

We have another update today that does a great deal for removing grinding from resources collection. Right now most of the resources collection activities are nearly twice as fast - from asteroid mining, to mining with pick axe or sawing logs. More improvements are on the way.

Today`s update also fixes good number of remaining bugs after changing to new MMO servers. We have resolved issues with vehicle duping, trees, item duping and more. In addition Oraphant is back in game with improved AI. We also included new options for AA and Vsync.

We`ll continue with another update no Tuesday with a good number of fixes and additions, as well as more work on making Stars End resources collecting be a lot less grindy.

And so - lets take a look at Update 31:

New features and fixes
   Fixing all issues with bases getting raided, or items stolen on Solo
   Various fixes for invisible player interaction on Solo
   A lot of improvements to the new Orbital Space stations - bigger platforms
   Added force field to Orbital Space Stations allowing oxygen on the landing pads
   Fixed major duping issue with vehicle multiplying on player claims
   Fixed issues with items disappearing from storage boxes
   Fixed issues with Trees remaining standing after getting cut down
   Fixed renaming claims not always working
   No longer can place vehicle inside the Orbital Space station
   Players now have 90 minutes to fix a broken claimed vehicles
   Various fixes for broken vehicle spots being spawns together with Oil Tanks
   Fixed issues with Bear going through walls
   Animals now play groan sounds when taking damage
   Fixed animals not showing blood when being hit by melee weapons
   Oraphant is added to the game, with a lot of areas populated around Clayton
   Fixed dropping items on the ground not working


Balancing Changes
   Mining Scrap Metal from ruins now gives twice as much Scrap Metal in half the time
   Mining from rocks now twice as fast
   Mining from Asteroids is now twice as fast
   Sawing logs now generated double the amount of Wood Logs, in 30% less time
   Grazer now mines twice as fast from all sources


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Offline Asid

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Re: Stars End
« Reply #52 on: June 03, 2020, 01:37:58 PM »
Update 32 - Even More Fixes
Tue, 2 June 2020


Hey Everyone,

Welcome to part two of our less grind update. You will find last of resources gathering has been reworked, with practically all grindy gathering gameplay eliminated.

We also continue to fix bug leftover from the major database update last week. Of note we have fixed issues stopping players riding horse on Solo, and solo crew issues. In addition, we fixed various items, dupes, and allowed relogging back inside the vehicle.

We`ll continue with another update later tomorrow or on Wednesday.

Thanks for your continuous support

And so - lets take a look at Update 31:

New features and fixes
   Fixed major issue with Solo - being unable to use Crews properly
   Fixed major issue with Solo - not being able to ride horse and other vehicles
   Relogging when inside a vehicle now puts player back at the helm, or mounts the vehicle
   Winter quest is back to the Orbital station
   Fixed major issue with base components showing random damage
   Force field base layer around orbital station works and looks a lot better now
   A lot of fixes for vehicles going missing under different circumstances
   Fixed items duping or going missing in some situations
   Fixed being unable to drop items on the ground
   Fixed major exploit with unlimited parts taken from Vehicles
   Fixed vibrating saddle on horses in claims
   AA and VSync off by default - improving performance on lower end systems
   Ferry navpoint marked as important - now new players will know where to find Ferries
   Fixed claim component exploit of two crew members picking up the same component.
   Added new loading sequence as the game connects on startup
   Game will warn player about firewall or other startup issues
   Moderators can now permanently mute players from chat

Balancing Changes
   Grinder collects resources 30% slower in general, but faster on metal ruins
   Reworked amount of wood sticks and fiber that collecting bushes gives (in general more now)


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Offline Asid

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Re: Stars End
« Reply #53 on: June 07, 2020, 12:18:43 AM »
Update 33 Preview - ETA Wedy June 10th
Sat, 6 June 2020

Hey Everyone,

Apologize for a small delay with this update, we are rewriting several systems in order to fix most of the remaining bugs. Upcoming update brings dozens of fixes and improvements, and takes care of some exploits, as well as late game balancing (like requirement water bottles for oil e.t.c). In addition, we are included some new features like updated music direction with new music that players on random during gameplay.

We expect next update by Wednesday next week. Sorry for the delay guys. And here`s a preview of what we have completed so far, for this update. I`ll update this post as more of the update is done:

Thanks for your continuous support.

Update 33 Preview:

New features and fixes

   New Ambient Music system. The game plays random ambient music except when in areas with music
   Various fixes for Ferry not working right
   Fixed Ammo bug bundle exploit
   NOVA mining effect greatly improved
   Grazer now repairs your own claim components, and damaged other player bases
   Fixed player spawning sideway inside nova, and at the wrong location
   When mining in space player now sees waypoitns to asteroids and space debree
   Fixed building bases while self hosting
   Vehicle new player planet respawn not working when moving between planets
   Nearly completed work on new player admin console (to be enabled end of June)
   Fixed art for vehicle wreck having dozen of tires in place
   Fixed various issues with melee weapons not properly damaging Oraphant
   Oraphant is now significantly tougher
   Fixed odd rotation of passengers when leaving vehicles



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Offline Asid

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Re: Stars End
« Reply #54 on: June 13, 2020, 01:20:11 AM »
Update 33 -Major Improvements
Fri, 12 June 2020

Hey Everyone,

We have a major update today. With this update we have resolved majority of the new bugs and issues after the big move to mySQL. And we can finally say the game world is in a good place now.

This update also completes the big balancing change that removed all the grinding from the game. We take it further this time, with mining and gathering made a lot easier, and refunds added to crafting like empty water bottle refunds when using water or oil in crafting.

This updates also lays foundation for the in-game music. This will be expanded and updated with more unique tracks based on the planet and environments that player is in.

We expect next update by Wednesday next week that will include the fixes for last rare issues, at which point we will be able to switch to mostly work on new content.

And so presenting Update 33

New features and fixes

   New Ambient Music system. The game plays random ambient music except when in areas with music
   Completed balance changes - mining rocks gives a lot more stone, one per hit, and more resources in bushes
   Empty water bottles are now refunded when crafting with them - including them filled with oil or water
   Fixed various bugs with AI sometimes disappearing after getting off horse or other vehicle
   Game world is now a lot brighter during night time
   Fixed player spawning sideway inside nova, and at the wrong location
   Fixed building bases while self hosting
   Vehicle new player planet respawn not working when moving between planets
   Nearly completed work on new player admin console (to be enabled end of June)
   Fixed art for vehicle wreck having dozen of tires in place
   Fixed various issues with melee weapons not properly damaging Oraphant
   Oraphant is now significantly tougher
   Fixed odd rotation of passengers when leaving vehicles
   Fixed various bugs with crafting in space
   Fixed dropping item or death loot not always working
   When mining in space player now sees waypoitns to asteroids and space derbies
   Improved the visual FX when mining in space
   Various fixes for Ferry not working right
   Fixed Ammo bug bundle exploit
   Grazer now repairs your own claim components, and damaged other player bases




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