Strategos : Classical antiquity RTS wargame

Started by Asid, April 05, 2025, 01:08:49 PM

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Asid

Historical Overview of Army Lists
Fri, October 9, 2026



and some bug fixes

This update involved a comprehensive review of the historical accuracy of army lists with many minor, and some major, updates to existing lists, along with corresponding updates to allied lists, updating lists with new or different units and options. Highlights include significant overhauls of the Galatian, Ptolemaic, Pyrrhic, Lysimachid, Syracusan, Bosporan, Illyrian, Carthaginian, and Greco-Bactrian lists. More detailed list changes are posted in discord.

Changes also included making Illyrian non-light cavalry average quality and able to shoot, adding bowmen, armored elephant and thorakitai general units, and adding a Greek massed archer unit, and a fix to the anarchy rating of eastern javelinmen. Bosporan armies also now count as steppe armies.
This update also fixes a bug with the new anchor tooltip settings functioning incorrectly outside of battle scenes.

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Asid

Map Campaign fixes
Sun, October 18, 2026



Map Campaigns:
  • minor edits to army generation
  • fix to issues with move again on to enemy who garrisons/to move away from garrisoned enemy
  • fix bugs with AI reroll diplomacy and march rolls
  • fixes to code for withdrawing armies to friendly territory on season end
  • fix to fleet landed status on picking up army for fleet move and putting back down
  • fix to erroneous road connection on 2nd Macedonian war map

Random:
  • fix to Adamclisi auxiliary unit types
  • kushan cataphract use more horse armor texture variety


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Asid

The Gallic Wars
Fri, October 30, 2026



Gallic Wars Map Campaign

  • Implemented new Gallic Wars map campaign with map of Gaul and settlements
  • Includes Belgae, Aquitani, Germanic and Brythonic Sub-Faction with Gallic main faction and Aedui and Massalian Sub-Factions with Roman main faction



Map Campaigns
  • Improvements to AI, especially use of sub factions, pathing and garrisoning
  • Fixes to some bugs around AI diplomacy rerolling
  • Fixes to local units reinforcement
  • Many updates to map campaign texts
  • Improved sub-faction defensive behavior and army generation
  • Fixed bug with sub-faction conquered by siege territories in saves
  • Fixes to display of special general names



Tutorials
  • Updated tutorial Gifs for new UI
  • Updated tutorial window UI
  • Fixed bug with re-opening last beginner tutorial window
  • Updated some tutorial texts

Misc
  • Fixed some bugs with in-battle banner position
  • Make AI javelinmen and mounted troops more aggressive vs artillery
  • Fixes to evades and overlaps
  • Fixed bug with simplified tooltip shooting target name
  • Close language select screen on select language


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