RTW Updated to V1.33 (9-27-2016)
Download (4.2MB): http://www.navalwarfare.net/files/SAI/RTW_133Final_Update.exeCUMULATIVE CHANGES/FIXES FOR v1.33::Changes:* Somewhat reduced the numbers of ships in events with requirements to build cruisers etc.
* Added some detail to ROF and to hit calculations and display of same.
* Added development cost discount if a ship design is developed from an existing design.
* Refurbished submarine sinking mechanism, mainly to reduce the steepness of submarine diminishing return.
* Added better q-ship function when AMCs are used for ASW patrol.
* Added View Almanac button to the event screen.
* Slightly increased the cost of doing a blank rebuild.
* Battleships with four single turrets in lozenge configuration will no longer be classed as BB.
* Added an option to vary technologies.
* Coastal batteries built at start of the game will now start in service.
* Added strength bar display mode for world map.
* Areas with an invasion going on will be shown in red in the world map.
* Tightened definition of B ship type (to prevent mini battleships).
* Minor tweaks and fixes.
Bug fixes:* Fixed a bug that made it free to add tubes to existing mounts in a refit.
* Range circles for AI controlled friendly divisions are now not shown.
* Scuttled raiders now get correct sunk dates.
* Fixed a calculating error with the monthly build cost in the build ship screen.
* Turret arcs in design screen now updated when cross deck fire selected and correct arc shown for V turret.
* Fixed a graphics bug where ship hulls were sometimes displayed the wrong size.
* Fixed a setup organization glitch where a division could have more than one core division following.
* Fixed a calculating error with main guns in casemates having weightless ammo.
* Ships built abroad now get the build time of the building nation and not that of the ordering nation.
* AI nations will now not scrap sunk ships.
* Fixed a design glitch that could give AI designed ships inferior gun quality.