Patch Notes: V0.3311 August - Smallimpact
Citizens of Mercia the weeks end approaches and so does an update with new exciting content, a broad range of fixes and further admin tools!

Find the new relic helmet through world events and dominate Mercia in style
Our first priority this week was fixing the LAN server issues. The latest engine update (4.20) from Unreal came with a bug that caused connections to LAN servers to fail. We looked into their code and managed to fix the problem so you can now connect to your own LAN servers again. While fixing things we thought we would further empower server admins by added extra features. Server admins can now destroy any player built object in their server (even if they are not the owner). We also added two new options to the admin panel (“F8”). Admins can now force destroy all buildings on a server and can also wipe a specific characters save from their server (by using their steam id which you work out here:
https://steamidfinder.com/)
Another of our core fixes this week has been working on land claim exploits to help put and end to some exploits being used on the PVE servers. With the fixes out the way we moved on to finishing off some new content we have been working on behind the scenes. New character models, new animations, new relic item etc.
Here are the patch notes in full:New:• Now all new spawn players start in their underwear
• Added underwear models for both male and females
• Added more options to the admin menu (you can now clear all buildings on the server as well as deleting a specific players save file on the server)
• Added the ability for server admins to be able to destroy any building (even if they are not the original creator)
• Added new relic event which contains a rare helmet
• Added functionality to allow female versions of equipped clothing (currently limited to primitive vest)
• Added new animations for the dagger weilding Ai: parried, idle close to player, blocking idle, blocking hit react, heavy strike 01 and heavy strike 02
• Added new primitive clothing recipes (primitive vest, primitive trousers, fingerless gloves)
• Added new potato procedural resource
• Added new potato stew recipe under the food filter in the inventory

NPC dagger animations added and soon will be added for the player's attacks
Updated:• Server names can now have spaces in them
• The beggars customisation restrictions have been removed and you can now customise their head and hair like as with the other professions
• Updated character create UI for the new clothing spawning and we also added a fade on gender switch to cover up the mesh swap
• Inventory and utility recipe lists now have all unlocked recipes at the top then locked after that to make it easier to use
• Updated/added sounds to some AI dagger animations
• The tent is now a bed roll and has a new sleeping bag model and is unlocked earlier
• Tweaked all clothing meshes to fit new underwear models
• Tweaked the HUD building timer and icon to be more minimalistic

Enjoy deeper customisation with new underwear clothing for male and female characters
Fixes:• Fixed a Unreal Engine 4.20 LAN connection issues, so you can now connect to your LAN servers again
• Fixed bug which stopped you setting the server name in the server settings config
• Fixed distance checks for placing different sized land claims so they don’t overlap
• Fixed a bug which stopped doing your sprint animations on other clients view of you
• Fixed a bug which caused players to have to relog in order for the land claim permission toggle changes to take effect
• Fixed a bug where using next on head options wouldn’t loop round to the beginning of the array again when it hit the last head option
• Fixed bug where UI armour value on inventory items would get rounded to the nearest int, instead of being to a decimal value
• Fixed a bug that caused siege weapons to disappear after construction
• Fixed a bug which stopped you getting guild points for land claims
• Fixes to blueprint errors in the HUD
• Possible fix added for flickering green
• Fixes to French and German localisation
• Fixes to animation backend for the dagger weilding AI

Additional admin control has been added for your rented/created servers
Balancing:• Re-ordered campfire and cooked fish recipes to be unlocked earlier
• Small bag is now unlocked automatically and requires animal pelt
• Increased the amount of resources that spawn procedurally around the world.
Known Bugs• Some NPCs will deal no damage with bone club attacks
As always, thanks for all of your bug reports and thanks for playing!
// The SIG Team