Scourge Of War



Gettysburg

Started by Longknife, November 30, 2016, 01:23:03 PM

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Asid

Quote from: Longknife on December 02, 2016, 03:37:01 PM
Thanks brother! I appreciate the insight!

I noticed playing GB last night I was immediately more comfortable & suddenly realized why. I knew what I was looking at.

All the uniforms & flags in Waterloo are so foreign to me. In GB I could glance at a unit & know if it was Union or Confederate. In Waterloo I have no freaking idea LOL Consequently I am having a hard time putting together a mental picture of the landscape so to speak of the battle.
I guess I just need to play it more.

This is very important. Doing a little research can help greatly.

The GB demo is old and not updated.

I stand against Racism, Bigotry and Bullying

Mr. Digby

There's an important file in the Waterloo game in the Modules folder that controls and defines the AI. Because its there in WL it means players can mod it. There is no equivalent file in GB. WL is therefore a lot more moddable under the hood (that is, excluding things like graphics/sprites/terrain, the UI and the weapons effects).

A very significant part of the KS Mod is done in this file but people often do not notice the changes as they are subtle. Players notice how powerful our artillery is and our different skirmishers and frequently comment on that but most don't see the clever stuff that's been changed.

Gettysburg, while still an awesome game, can't be modded in this way - for example our Napoleonic Mod for GB always had problems with squares as the AI would never form them so only PvP MP battles were really possible.